Class ScriptTemplateConfigurer
- java.lang.Object
- org.springframework.web.reactive.result.view.script.ScriptTemplateConfigurer
- All Implemented Interfaces:
ScriptTemplateConfig
public class ScriptTemplateConfigurer extends Object implements ScriptTemplateConfig
An implementation of the Spring WebFluxScriptTemplateConfig
for creating aScriptEngine
for use in a web application.// Add the following to an @Configuration class @Bean public ScriptTemplateConfigurer mustacheConfigurer() { ScriptTemplateConfigurer configurer = new ScriptTemplateConfigurer(); configurer.setEngineName("nashorn"); configurer.setScripts("mustache.js"); configurer.setRenderObject("Mustache"); configurer.setRenderFunction("render"); return configurer; }
NOTE: It is possible to use non thread-safe script engines with templating libraries not designed for concurrency, like Handlebars or React running on Nashorn, by setting the
sharedEngine
property tofalse
.- Since:
- 5.0
- Author:
- Sebastien Deleuze
- See Also:
ScriptTemplateView
Constructor Summary
Constructors Constructor Description ScriptTemplateConfigurer()
Default constructor.ScriptTemplateConfigurer(String engineName)
Create a new ScriptTemplateConfigurer using the given engine name.
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description Charset
getCharset()
Return the charset used to read script and template files.ScriptEngine
getEngine()
Return theScriptEngine
to use by the views.String
getEngineName()
Return the engine name that will be used to instantiate theScriptEngine
.Supplier<ScriptEngine>
getEngineSupplier()
Return the engine supplier that will be used to instantiate theScriptEngine
.String
getRenderFunction()
Return the render function name (optional).String
getRenderObject()
Return the object where the render function belongs (optional).String
getResourceLoaderPath()
Return the resource loader path(s) via a Spring resource location.String[]
getScripts()
Return the scripts to be loaded by the script engine (library or user provided).Boolean
isSharedEngine()
Return whether to use a shared engine for all threads or whether to create thread-local engine instances for each thread.void
setCharset(Charset charset)
Set the charset used to read script and template files.void
setEngine(ScriptEngine engine)
Set theScriptEngine
to use by the view.void
setEngineName(String engineName)
Set the engine name that will be used to instantiate theScriptEngine
.void
setEngineSupplier(Supplier<ScriptEngine> engineSupplier)
Set theScriptEngine
supplier to use by the view, usually used withsetSharedEngine(Boolean)
set tofalse
.void
setRenderFunction(String renderFunction)
Set the render function name (optional).void
setRenderObject(String renderObject)
Set the object where the render function belongs (optional).void
setResourceLoaderPath(String resourceLoaderPath)
Set the resource loader path(s) via a Spring resource location.void
setScripts(String... scriptNames)
Set the scripts to be loaded by the script engine (library or user provided).void
setSharedEngine(Boolean sharedEngine)
When set tofalse
, a newScriptEngine
instance will be created for each request, else the same instance will be reused.
Constructor Detail
ScriptTemplateConfigurer
public ScriptTemplateConfigurer()
Default constructor.
ScriptTemplateConfigurer
public ScriptTemplateConfigurer(String engineName)
Create a new ScriptTemplateConfigurer using the given engine name.
Method Detail
setEngine
public void setEngine(@Nullable ScriptEngine engine)
Set theScriptEngine
to use by the view. IfrenderFunction
is specified, the script engine must implementInvocable
. You must defineengine
orengineName
, not both.When the
sharedEngine
flag is set tofalse
, you should not specify the script engine with this setter, but with thesetEngineName(String)
orsetEngineSupplier(Supplier)
(since it implies multiple lazy instantiations of the script engine).
getEngine
@Nullable public ScriptEngine getEngine()
Description copied from interface:ScriptTemplateConfig
Return theScriptEngine
to use by the views.- Specified by:
getEngine
in interfaceScriptTemplateConfig
setEngineSupplier
public void setEngineSupplier(@Nullable Supplier<ScriptEngine> engineSupplier)
Set theScriptEngine
supplier to use by the view, usually used withsetSharedEngine(Boolean)
set tofalse
. IfrenderFunction
is specified, the script engine must implementInvocable
. You must either defineengineSupplier
,engine
orengineName
.- Since:
- 5.2
- See Also:
setEngine(ScriptEngine)
,setEngineName(String)
getEngineSupplier
@Nullable public Supplier<ScriptEngine> getEngineSupplier()
Description copied from interface:ScriptTemplateConfig
Return the engine supplier that will be used to instantiate theScriptEngine
.- Specified by:
getEngineSupplier
in interfaceScriptTemplateConfig
setEngineName
public void setEngineName(@Nullable String engineName)
Set the engine name that will be used to instantiate theScriptEngine
. IfrenderFunction
is specified, the script engine must implementInvocable
. You must defineengine
orengineName
, not both.
getEngineName
@Nullable public String getEngineName()
Description copied from interface:ScriptTemplateConfig
Return the engine name that will be used to instantiate theScriptEngine
.- Specified by:
getEngineName
in interfaceScriptTemplateConfig
setSharedEngine
public void setSharedEngine(@Nullable Boolean sharedEngine)
When set tofalse
, a newScriptEngine
instance will be created for each request, else the same instance will be reused. This flag should be set tofalse
for those using non thread-safe script engines with templating libraries not designed for concurrency, like Handlebars or React running on Nashorn for example.When this flag is set to
false
, the script engine must be specified usingsetEngineName(String)
. UsingsetEngine(ScriptEngine)
is not possible because multiple instances of the script engine need to be created for each request.- See Also:
- THREADING ScriptEngine parameter
isSharedEngine
@Nullable public Boolean isSharedEngine()
Description copied from interface:ScriptTemplateConfig
Return whether to use a shared engine for all threads or whether to create thread-local engine instances for each thread.- Specified by:
isSharedEngine
in interfaceScriptTemplateConfig
setScripts
public void setScripts(@Nullable String... scriptNames)
Set the scripts to be loaded by the script engine (library or user provided). SinceresourceLoaderPath
default value is "classpath:", you can load easily any script available on the classpath.For example, in order to use a JavaScript library available as a WebJars dependency and a custom "render.js" file, you should call
configurer.setScripts("/META-INF/resources/webjars/library/version/library.js", "com/myproject/script/render.js");
.
getScripts
@Nullable public String[] getScripts()
Description copied from interface:ScriptTemplateConfig
Return the scripts to be loaded by the script engine (library or user provided).- Specified by:
getScripts
in interfaceScriptTemplateConfig
setRenderObject
public void setRenderObject(@Nullable String renderObject)
Set the object where the render function belongs (optional). For example, in order to callMustache.render()
,renderObject
should be set to"Mustache"
andrenderFunction
to"render"
.
getRenderObject
@Nullable public String getRenderObject()
Description copied from interface:ScriptTemplateConfig
Return the object where the render function belongs (optional).- Specified by:
getRenderObject
in interfaceScriptTemplateConfig
setRenderFunction
public void setRenderFunction(@Nullable String renderFunction)
Set the render function name (optional). If not specified, the script templates will be evaluated withScriptEngine.eval(String, Bindings)
.This function will be called with the following parameters:
String template
: the template contentMap model
: the view modelRenderingContext context
: the rendering context
- See Also:
RenderingContext
getRenderFunction
@Nullable public String getRenderFunction()
Description copied from interface:ScriptTemplateConfig
Return the render function name (optional). If not specified, the script templates will be evaluated withScriptEngine.eval(String, Bindings)
.- Specified by:
getRenderFunction
in interfaceScriptTemplateConfig
setCharset
public void setCharset(@Nullable Charset charset)
Set the charset used to read script and template files. (UTF-8
by default).
getCharset
@Nullable public Charset getCharset()
Description copied from interface:ScriptTemplateConfig
Return the charset used to read script and template files.- Specified by:
getCharset
in interfaceScriptTemplateConfig
setResourceLoaderPath
public void setResourceLoaderPath(@Nullable String resourceLoaderPath)
Set the resource loader path(s) via a Spring resource location. Accepts multiple locations as a comma-separated list of paths. Standard URLs like "file:" and "classpath:" and pseudo URLs are supported as understood by Spring'sResourceLoader
. Relative paths are allowed when running in an ApplicationContext.Default is "classpath:".
getResourceLoaderPath
@Nullable public String getResourceLoaderPath()
Description copied from interface:ScriptTemplateConfig
Return the resource loader path(s) via a Spring resource location.- Specified by:
getResourceLoaderPath
in interfaceScriptTemplateConfig