类 VariableReference
- java.lang.Object
- org.springframework.expression.spel.ast.SpelNodeImpl
- org.springframework.expression.spel.ast.VariableReference
public class VariableReference extends SpelNodeImpl
Represents a variable reference, eg. #someVar. Note this is different to a *local* variable like $someVar- 从以下版本开始:
- 3.0
- 作者:
- Andy Clement
字段概要
从类继承的字段 org.springframework.expression.spel.ast.SpelNodeImpl
children, exitTypeDescriptor, pos
从接口继承的字段 org.springframework.asm.Opcodes
AALOAD, AASTORE, ACC_ABSTRACT, ACC_ANNOTATION, ACC_BRIDGE, ACC_DEPRECATED, ACC_ENUM, ACC_FINAL, ACC_INTERFACE, ACC_MANDATED, ACC_MODULE, ACC_NATIVE, ACC_OPEN, ACC_PRIVATE, ACC_PROTECTED, ACC_PUBLIC, ACC_STATIC, ACC_STATIC_PHASE, ACC_STRICT, ACC_SUPER, ACC_SYNCHRONIZED, ACC_SYNTHETIC, ACC_TRANSIENT, ACC_TRANSITIVE, ACC_VARARGS, ACC_VOLATILE, ACONST_NULL, ALOAD, ANEWARRAY, ARETURN, ARRAYLENGTH, ASM4, ASM5, ASM6, ASTORE, ATHROW, BALOAD, BASTORE, BIPUSH, CALOAD, CASTORE, CHECKCAST, D2F, D2I, D2L, DADD, DALOAD, DASTORE, DCMPG, DCMPL, DCONST_0, DCONST_1, DDIV, DLOAD, DMUL, DNEG, DOUBLE, DREM, DRETURN, DSTORE, DSUB, DUP, DUP_X1, DUP_X2, DUP2, DUP2_X1, DUP2_X2, F_APPEND, F_CHOP, F_FULL, F_NEW, F_SAME, F_SAME1, F2D, F2I, F2L, FADD, FALOAD, FASTORE, FCMPG, FCMPL, FCONST_0, FCONST_1, FCONST_2, FDIV, FLOAD, FLOAT, FMUL, FNEG, FREM, FRETURN, FSTORE, FSUB, GETFIELD, GETSTATIC, GOTO, H_GETFIELD, H_GETSTATIC, H_INVOKEINTERFACE, H_INVOKESPECIAL, H_INVOKESTATIC, H_INVOKEVIRTUAL, H_NEWINVOKESPECIAL, H_PUTFIELD, H_PUTSTATIC, I2B, I2C, I2D, I2F, I2L, I2S, IADD, IALOAD, IAND, IASTORE, ICONST_0, ICONST_1, ICONST_2, ICONST_3, ICONST_4, ICONST_5, ICONST_M1, IDIV, IF_ACMPEQ, IF_ACMPNE, IF_ICMPEQ, IF_ICMPGE, IF_ICMPGT, IF_ICMPLE, IF_ICMPLT, IF_ICMPNE, IFEQ, IFGE, IFGT, IFLE, IFLT, IFNE, IFNONNULL, IFNULL, IINC, ILOAD, IMUL, INEG, INSTANCEOF, INTEGER, INVOKEDYNAMIC, INVOKEINTERFACE, INVOKESPECIAL, INVOKESTATIC, INVOKEVIRTUAL, IOR, IREM, IRETURN, ISHL, ISHR, ISTORE, ISUB, IUSHR, IXOR, JSR, L2D, L2F, L2I, LADD, LALOAD, LAND, LASTORE, LCMP, LCONST_0, LCONST_1, LDC, LDIV, LLOAD, LMUL, LNEG, LONG, LOOKUPSWITCH, LOR, LREM, LRETURN, LSHL, LSHR, LSTORE, LSUB, LUSHR, LXOR, MONITORENTER, MONITOREXIT, MULTIANEWARRAY, NEW, NEWARRAY, NOP, NULL, POP, POP2, PUTFIELD, PUTSTATIC, RET, RETURN, SALOAD, SASTORE, SIPUSH, SWAP, T_BOOLEAN, T_BYTE, T_CHAR, T_DOUBLE, T_FLOAT, T_INT, T_LONG, T_SHORT, TABLESWITCH, TOP, UNINITIALIZED_THIS, V1_1, V1_2, V1_3, V1_4, V1_5, V1_6, V1_7, V1_8, V1_9
构造器概要
构造器 构造器 说明 VariableReference(String variableName, int pos)
方法概要
所有方法 实例方法 具体方法 修饰符和类型 方法 说明 void
generateCode(MethodVisitor mv, CodeFlow cf)
Generate the bytecode for this node into the supplied visitor.TypedValue
getValueInternal(ExpressionState state)
ValueRef
getValueRef(ExpressionState state)
boolean
isCompilable()
Check whether a node can be compiled to bytecode.boolean
isWritable(ExpressionState expressionState)
Determine if this expression node will support a setValue() call.void
setValue(ExpressionState state, Object value)
Evaluate the expression to a node and then set the new value on that node.String
toStringAST()
从类继承的方法 org.springframework.expression.spel.ast.SpelNodeImpl
generateCodeForArgument, generateCodeForArguments, getChild, getChildCount, getEndPosition, getExitDescriptor, getObjectClass, getPreviousChild, getStartPosition, getTypedValue, getValue, getValue, nextChildIs
构造器详细资料
VariableReference
public VariableReference(String variableName, int pos)
方法详细资料
getValueRef
public ValueRef getValueRef(ExpressionState state) throws SpelEvaluationException
getValueInternal
public TypedValue getValueInternal(ExpressionState state) throws SpelEvaluationException
setValue
public void setValue(ExpressionState state, Object value) throws SpelEvaluationException
从接口复制的说明:SpelNode
Evaluate the expression to a node and then set the new value on that node. For example, if the expression evaluates to a property reference, then the property will be set to the new value.- 指定者:
setValue
在接口中SpelNode
- 覆盖:
setValue
在类中SpelNodeImpl
- 参数:
state
- the current expression state (includes the context)value
- the new value- 抛出:
SpelEvaluationException
toStringAST
public String toStringAST()
- 返回:
- the string form of this AST node
isWritable
public boolean isWritable(ExpressionState expressionState) throws SpelEvaluationException
从接口复制的说明:SpelNode
Determine if this expression node will support a setValue() call.- 指定者:
isWritable
在接口中SpelNode
- 覆盖:
isWritable
在类中SpelNodeImpl
- 参数:
expressionState
- the current expression state (includes the context)- 返回:
- true if the expression node will allow setValue()
- 抛出:
SpelEvaluationException
isCompilable
public boolean isCompilable()
从类复制的说明:SpelNodeImpl
Check whether a node can be compiled to bytecode. The reasoning in each node may be different but will typically involve checking whether the exit type descriptor of the node is known and any relevant child nodes are compilable.- 覆盖:
isCompilable
在类中SpelNodeImpl
- 返回:
true
if this node can be compiled to bytecode
generateCode
public void generateCode(MethodVisitor mv, CodeFlow cf)
从类复制的说明:SpelNodeImpl
Generate the bytecode for this node into the supplied visitor. Context info about the current expression being compiled is available in the codeflow object. For example it will include information about the type of the object currently on the stack.- 覆盖:
generateCode
在类中SpelNodeImpl
- 参数:
mv
- the ASM MethodVisitor into which code should be generatedcf
- a context object with info about what is on the stack