On this page
std::ranges::generate
Defined in header <algorithm> |
||
---|---|---|
Call signature | ||
|
(1) | (since C++20) |
|
(2) | (since C++20) |
1) Assigns the result of successive invocations of the function object
gen
to each element in the range [
first
,
last
)
.
2) Same as (1), but uses
r
as the range, as if using ranges::begin(r)
as first
and ranges::end(r)
as last
.
The function-like entities described on this page are niebloids, that is:
- Explicit template argument lists cannot be specified when calling any of them.
- None of them are visible to argument-dependent lookup.
- When any of them are found by normal unqualified lookup as the name to the left of the function-call operator, argument-dependent lookup is inhibited.
In practice, they may be implemented as function objects, or with special compiler extensions.
Parameters
first, last | - | the range of elements to modify |
r | - | the range of elements to modify |
gen | - | the generator function object |
Return value
An output iterator that compares equal to last
.
Complexity
Exactly ranges::distance(first, last)
invocations of gen()
and assignments.
Possible implementation
|
Example
#include <algorithm>
#include <array>
#include <iostream>
#include <random>
#include <string_view>
auto dice()
{
static std::uniform_int_distribution<int> distr {1, 6};
static std::random_device device;
static std::mt19937 engine {device()};
return distr(engine);
}
void iota(auto& v, int n)
{
std::ranges::generate(v, [&n]() mutable { return n++; });
}
void print(std::string_view comment, const auto& v)
{
for (std::cout << comment; int i : v)
std::cout << i << ' ';
std::cout << '\n';
}
int main()
{
std::array<int, 8> v;
std::ranges::generate(v.begin(), v.end(), dice);
print("dice: ", v);
std::ranges::generate(v, dice);
print("dice: ", v);
iota(v, 1);
print("iota: ", v);
}
Possible output:
dice: 4 3 1 6 6 4 5 5
dice: 4 2 5 3 6 2 6 2
iota: 1 2 3 4 5 6 7 8
See also
(C++20)
|
saves the result of N applications of a function (niebloid) |
(C++20)
|
assigns a range of elements a certain value (niebloid) |
(C++20)
|
assigns a value to a number of elements (niebloid) |
(C++20)
|
applies a function to a range of elements (niebloid) |
assigns the results of successive function calls to every element in a range (function template) |
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