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std::ranges::move_backward, std::ranges::move_backward_result
| Defined in header <algorithm> | ||
|---|---|---|
| Call signature | ||
|  | (1) | (since C++20) | 
|  | (2) | (since C++20) | 
| Helper types | ||
|  | (3) | (since C++20) | 
[first, last), to another range [result - N, result), where N = ranges::distance(first, last). The elements are moved in reverse order (the last element is moved first), but their relative order is preserved. The behavior is undefined if result is within (first, last]. In such a case, ranges::move may be used instead.
  r as the source range, as if using ranges::begin(r) as first, and ranges::end(r) as last.
  The elements in the moved-from range will still contain valid values of the appropriate type, but not necessarily the same values as before the move, as if using *(result - n) = ranges::iter_move(last - n) for each integer n, where 0 ≤ n < N.
The function-like entities described on this page are niebloids, that is:
- Explicit template argument lists cannot be specified when calling any of them.
- None of them are visible to argument-dependent lookup.
- When any of them are found by normal unqualified lookup as the name to the left of the function-call operator, argument-dependent lookup is inhibited.
In practice, they may be implemented as function objects, or with special compiler extensions.
Parameters
| first | - | the beginning of the range of elements to move | 
| last | - | the end of the range of elements to move | 
| r | - | the range of the elements to move | 
| result | - | the end of the destination range | 
Return value
{last, result - N}.
Complexity
N move assignments.
  ranges::distance(r) move assignments.
  Notes
When moving overlapping ranges, ranges::move is appropriate when moving to the left (beginning of the destination range is outside the source range) while ranges::move_backward is appropriate when moving to the right (end of the destination range is outside the source range).
Possible implementation
|  | 
Example
#include <algorithm>
#include <iostream>
#include <string>
#include <string_view>
#include <vector>
 
using Vec = std::vector<std::string>;
 
void print(std::string_view rem, Vec const& vec)
{
    std::cout << rem << "[" << vec.size() << "]: ";
    for (const std::string& s : vec)
        std::cout << (s.size() ? s : std::string{"·"}) << ' ';
    std::cout << '\n';
}
 
int main()
{
    Vec a{"▁", "▂", "▃", "▄", "▅", "▆", "▇", "█"};
    Vec b(a.size());
 
    print("Before move:\n" "a", a);
    print("b", b);
 
    std::ranges::move_backward(a, b.end());
 
    print("\n" "Move a >> b:\n" "a", a);
    print("b", b);
 
    std::ranges::move_backward(b.begin(), b.end(), a.end());
    print("\n" "Move b >> a:\n" "a", a);
    print("b", b);
 
    std::ranges::move_backward(a.begin(), a.begin()+3, a.end());
    print("\n" "Overlapping move a[0, 3) >> a[5, 8):\n" "a", a);
}Possible output:
Before move:
a[8]: ▁ ▂ ▃ ▄ ▅ ▆ ▇ █
b[8]: · · · · · · · ·
 
Move a >> b:
a[8]: · · · · · · · ·
b[8]: ▁ ▂ ▃ ▄ ▅ ▆ ▇ █
 
Move b >> a:
a[8]: ▁ ▂ ▃ ▄ ▅ ▆ ▇ █
b[8]: · · · · · · · ·
 
Overlapping move a[0, 3) >> a[5, 8):
a[8]: · · · ▄ ▅ ▁ ▂ ▃See also
| (C++20)
        | moves a range of elements to a new location (niebloid) | 
| (C++20)(C++20)
        | copies a range of elements to a new location (niebloid) | 
| (C++20)
        | copies a range of elements in backwards order (niebloid) | 
| (C++11)
        | moves a range of elements to a new location (function template) | 
| (C++11)
        | obtains an rvalue reference (function template) | 
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 https://en.cppreference.com/w/cpp/algorithm/ranges/move_backward