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std::ranges::destroy
Defined in header <memory> |
||
|---|---|---|
| Call signature | ||
|
(1) | (since C++20) |
|
(2) | (since C++20) |
1) Destroys the objects in the range
[first, last), as if by
for (; first != last; ++first)
std::ranges::destroy_at(std::addressof(*first));
return first;
2) Same as (1), but uses
r as the source range, as if using ranges::begin(r) as first and ranges::end(r) as last.
The function-like entities described on this page are niebloids, that is:
- Explicit template argument lists cannot be specified when calling any of them.
- None of them are visible to argument-dependent lookup.
- When any of them are found by normal unqualified lookup as the name to the left of the function-call operator, argument-dependent lookup is inhibited.
In practice, they may be implemented as function objects, or with special compiler extensions.
Parameters
| first, last | - | iterator-sentinel pair denoting the range of elements to destroy |
| r | - | the range to destroy |
Return value
An iterator compares equal to last.
Complexity
Linear in the distance between first and last.
Possible implementation
|
Example
The following example demonstrates how to use ranges::destroy to destroy a contiguous sequence of elements.
#include <iostream>
#include <memory>
#include <new>
struct Tracer
{
int value;
~Tracer() { std::cout << value << " destructed\n"; }
};
int main()
{
alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];
for (int i = 0; i < 8; ++i)
new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects
auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer));
std::ranges::destroy(ptr, ptr + 8);
}
Output:
0 destructed
1 destructed
2 destructed
3 destructed
4 destructed
5 destructed
6 destructed
7 destructed
See also
|
(C++20)
|
destroys a number of objects in a range (niebloid) |
|
(C++20)
|
destroys an object at a given address (niebloid) |
|
(C++17)
|
destroys a range of objects (function template) |
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