On this page
depthRange method
- @DomName('WebGL2RenderingContext.depthRange')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.depthRange')
@DocsEditable()
@Experimental() // untriaged
void depthRange(num zNear, num zFar) =>
_blink.BlinkWebGL2RenderingContext.instance
.depthRange_Callback_2_(this, zNear, zFar);
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Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/depthRange.html