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getActiveUniform method
- @DomName('WebGL2RenderingContext.getActiveUniform')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.getActiveUniform')
@DocsEditable()
@Experimental() // untriaged
ActiveInfo getActiveUniform(Program program, int index) =>
_blink.BlinkWebGL2RenderingContext.instance
.getActiveUniform_Callback_2_(this, program, index);
© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/getActiveUniform.html