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getShaderSource method
- @DomName('WebGL2RenderingContext.getShaderSource')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.getShaderSource')
@DocsEditable()
@Experimental() // untriaged
String getShaderSource(Shader shader) =>
_blink.BlinkWebGL2RenderingContext.instance
.getShaderSource_Callback_1_(this, shader);
© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/getShaderSource.html