On this page
uniform1i method
- @DomName('WebGL2RenderingContext.uniform1i')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.uniform1i')
@DocsEditable()
@Experimental() // untriaged
void uniform1i(UniformLocation location, int x) =>
_blink.BlinkWebGL2RenderingContext.instance
.uniform1i_Callback_2_(this, location, x);
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Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/uniform1i.html