On this page
uniform4f method
- @DomName('WebGL2RenderingContext.uniform4f')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.uniform4f')
@DocsEditable()
@Experimental() // untriaged
void uniform4f(UniformLocation location, num x, num y, num z, num w) =>
_blink.BlinkWebGL2RenderingContext.instance
.uniform4f_Callback_5_(this, location, x, y, z, w);
© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/uniform4f.html