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uniform4uiv method
void uniform4uiv(Source
void uniform4uiv(UniformLocation location, v) {
if ((v is Uint32List) &&
(location is UniformLocation || location == null)) {
_blink.BlinkWebGL2RenderingContext.instance
.uniform4uiv_Callback_2_(this, location, v);
return;
}
if ((v is List<int>) && (location is UniformLocation || location == null)) {
_blink.BlinkWebGL2RenderingContext.instance
.uniform4uiv_Callback_2_(this, location, v);
return;
}
throw new ArgumentError("Incorrect number or type of arguments");
}
© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/uniform4uiv.html