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GamepadEvent constructor
Implementation
factory GamepadEvent(String type, [Map? eventInitDict]) {
if (eventInitDict != null) {
var eventInitDict_1 = convertDartToNative_Dictionary(eventInitDict);
return GamepadEvent._create_1(type, eventInitDict_1);
}
return GamepadEvent._create_2(type);
}
© 2012 the Dart project authors
Licensed under the BSD 3-Clause "New" or "Revised" License.
https://api.dart.dev/stable/2.18.5/dart-html/GamepadEvent/GamepadEvent.html