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Event
An event which takes place in the DOM.
class Event {
    
     
      
     
     
      
readonly AT_TARGET: number;
      
      
readonly bubbles: boolean;
      
      
readonly BUBBLING_PHASE: number;
      
      
readonly cancelable: boolean;
      
      
cancelBubble: boolean;
      
      
readonly CAPTURING_PHASE: number;
      
      
readonly composed: boolean;
      
      
      
readonly defaultPrevented: boolean;
      
      
readonly eventPhase: number;
      
      
readonly isTrusted: boolean;
      
      
readonly NONE: number;
      
      
      
readonly timeStamp: number;
      
      
readonly type: string;
      
      
composedPath(): EventTarget[];
      
      
preventDefault(): void;
      
      
stopImmediatePropagation(): void;
      
      
stopPropagation(): void;
      
      
static readonly AT_TARGET: number;
      
      
static readonly BUBBLING_PHASE: number;
      
      
static readonly CAPTURING_PHASE: number;
      
      
static readonly NONE: number;
      
     
    }
  Constructors
       new Event(type: string, eventInitDict?: EventInit)
      
     Properties
      AT_TARGET: number
     
    
      bubbles: boolean
     
     Returns true or false depending on how event was initialized. True if event goes through its target's ancestors in reverse tree order, and false otherwise.
      BUBBLING_PHASE: number
     
    
      cancelable: boolean
     
     Returns true or false depending on how event was initialized. Its return value does not always carry meaning, but true can indicate that part of the operation during which event was dispatched, can be canceled by invoking the preventDefault() method.
      cancelBubble: boolean
     
    
      CAPTURING_PHASE: number
     
    
      composed: boolean
     
     Returns true or false depending on how event was initialized. True if event invokes listeners past a ShadowRoot node that is the root of its target, and false otherwise.
      currentTarget: EventTarget | null
     
     Returns the object whose event listener's callback is currently being invoked.
      defaultPrevented: boolean
     
     Returns true if preventDefault() was invoked successfully to indicate cancellation, and false otherwise.
      eventPhase: number
     
     Returns the event's phase, which is one of NONE, CAPTURING_PHASE, AT_TARGET, and BUBBLING_PHASE.
      isTrusted: boolean
     
     Returns true if event was dispatched by the user agent, and false otherwise.
      NONE: number
     
    
      target: EventTarget | null
     
     Returns the object to which event is dispatched (its target).
      timeStamp: number
     
     Returns the event's timestamp as the number of milliseconds measured relative to the time origin.
      type: string
     
     Returns the type of event, e.g. "click", "hashchange", or "submit".
Methods
      composedPath(): EventTarget[]
     
     Returns the invocation target objects of event's path (objects on which listeners will be invoked), except for any nodes in shadow trees of which the shadow root's mode is "closed" that are not reachable from event's currentTarget.
      preventDefault(): void
     
     If invoked when the cancelable attribute value is true, and while executing a listener for the event with passive set to false, signals to the operation that caused event to be dispatched that it needs to be canceled.
      stopImmediatePropagation(): void
     
     Invoking this method prevents event from reaching any registered event listeners after the current one finishes running and, when dispatched in a tree, also prevents event from reaching any other objects.
      stopPropagation(): void
     
     When dispatched in a tree, invoking this method prevents event from reaching any objects other than the current object.
Static Properties
      AT_TARGET: number
     
    
      BUBBLING_PHASE: number
     
    
      CAPTURING_PHASE: number
     
    
      NONE: number
     
    © 2018–2022 the Deno authors
 https://doc.deno.land/deno/stable/~/Event