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GPURenderPassLayout

interface GPURenderPassLayout  extends GPUObjectDescriptorBase {
    
colorFormats: (GPUTextureFormat | null)[];
depthStencilFormat?: GPUTextureFormat;
sampleCount?: number;
}

Properties

colorFormats: (GPUTextureFormat | null)[]
depthStencilFormat?: GPUTextureFormat
sampleCount?: number