BaseAudioContext: createChannelSplitter() method
The createChannelSplitter()
method of the BaseAudioContext
Interface is used to create a ChannelSplitterNode
, which is used to access the individual channels of an audio stream and process them separately.
Syntax
createChannelSplitter(numberOfOutputs)
Parameters
-
numberOfOutputs
-
The number of channels in the input audio stream that you want to output separately; the default is 6 if this parameter is not specified.
Return value
Examples
The following simple example shows how you could separate a stereo track (say, a piece of music), and process the left and right channel differently. To use them, you need to use the second and third parameters of the AudioNode.connect(AudioNode)
method, which allow you to specify the index of the channel to connect from and the index of the channel to connect to.
const ac = new AudioContext();
ac.decodeAudioData(someStereoBuffer, (data) => {
const source = ac.createBufferSource();
source.buffer = data;
const splitter = ac.createChannelSplitter(2);
source.connect(splitter);
const merger = ac.createChannelMerger(2);
const gainNode = ac.createGain();
gainNode.gain.setValueAtTime(0.5, ac.currentTime);
splitter.connect(gainNode, 0);
gainNode.connect(merger, 0, 1);
splitter.connect(merger, 1, 0);
const dest = ac.createMediaStreamDestination();
merger.connect(dest);
});
Specifications
Browser compatibility
|
Desktop |
Mobile |
|
Chrome |
Edge |
Firefox |
Internet Explorer |
Opera |
Safari |
WebView Android |
Chrome Android |
Firefox for Android |
Opera Android |
Safari on IOS |
Samsung Internet |
createChannelSplitter |
14 |
12 |
25 |
No |
15 |
6 |
4.4.3 |
18 |
25 |
14 |
6 |
1.0 |
See also