The CanvasCaptureMediaStreamTrack
canvas
read-only property returns the HTMLCanvasElement
from which frames are being captured.
On this page
CanvasCaptureMediaStreamTrack: canvas property
Value
An HTMLCanvasElement
indicating the canvas which is the source of the frames being captured.
Example
js
// Find the canvas element to capture
const canvasElt = document.querySelector("canvas");
// Get the stream
const stream = canvasElt.captureStream(25); // 25 FPS
// Do things to the stream
// …
// Obtain the canvas associated with the stream
const canvas = stream.canvas;
Specifications
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
canvas |
51 | 79 | 43 | No | 38 | 11 | 51 | 51 | 43 | 41 | 11 | 5.0 |
See also
HTMLCanvasElement.captureStream()
to create a stream to capture a given canvas element.<canvas>
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasCaptureMediaStreamTrack/canvas