dom / latest / canvasrenderingcontext2d / save.html /

CanvasRenderingContext2D.save()

The CanvasRenderingContext2D.save() method of the Canvas 2D API saves the entire state of the canvas by pushing the current state onto a stack.

The drawing state

The drawing state that gets saved onto a stack consists of:

Syntax

save()

Examples

Saving the drawing state

This example uses the save() method to save the default state and restore() to restore it later, so that you are able to draw a rect with the default state later.

HTML

<canvas id="canvas"></canvas>

JavaScript

const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');

// Save the default state
ctx.save();

ctx.fillStyle = 'green';
ctx.fillRect(10, 10, 100, 100);

// Restore the default state
ctx.restore();

ctx.fillRect(150, 40, 100, 100);

Result

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
save
1
12
1.5
9
≤12.1
2
1
18
4
≤12.1
1
1.0

See also

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https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/save