The GPUDeviceLostInfo
interface of the WebGPU API represents the object returned when the GPUDevice.lost
Promise
resolves. This provides information as to why a device has been lost.
See the GPUDevice.lost
page for more information about "lost" state.
Instance properties
message
Experimental Read only
-
A string providing a human-readable message that explains why the device was lost.
reason
Experimental Read only
-
An enumerated value that defines the reason the device was lost in a machine-readable way.
Examples
async function init() {
if (!navigator.gpu) {
throw Error("WebGPU not supported.");
}
const adapter = await navigator.gpu.requestAdapter();
if (!adapter) {
throw Error("Couldn't request WebGPU adapter.");
}
let device = await adapter.requestDevice(descriptor);
device.lost.then((info) => {
console.error(`WebGPU device was lost: ${info.message}`);
device = null;
if (info.reason !== "destroyed") {
init();
}
});
}
Specifications
Browser compatibility
|
Desktop |
Mobile |
|
Chrome |
Edge |
Firefox |
Internet Explorer |
Opera |
Safari |
WebView Android |
Chrome Android |
Firefox for Android |
Opera Android |
Safari on IOS |
Samsung Internet |
GPUDeviceLostInfo |
113Currently supported on ChromeOS, macOS, and Windows only.
|
113Currently supported on ChromeOS, macOS, and Windows only.
|
previewCurrently supported on Linux and Windows only.
|
No |
99Currently supported on ChromeOS, macOS, and Windows only.
|
No |
No |
No |
No |
No |
No |
No |
message |
113Currently supported on ChromeOS, macOS, and Windows only.
|
113Currently supported on ChromeOS, macOS, and Windows only.
|
previewCurrently supported on Linux and Windows only.
|
No |
99Currently supported on ChromeOS, macOS, and Windows only.
|
No |
No |
No |
No |
No |
No |
No |
reason |
113Currently supported on ChromeOS, macOS, and Windows only.
|
113Currently supported on ChromeOS, macOS, and Windows only.
|
previewCurrently supported on Linux and Windows only.
|
No |
99Currently supported on ChromeOS, macOS, and Windows only.
|
No |
No |
No |
No |
No |
No |
No |
See also