OES_draw_buffers_indexed: blendEquationiOES() method
The blendEquationiOES() method of the OES_draw_buffers_indexed WebGL extension sets both the RGB blend and alpha blend equations for a particular draw buffer.
See OES_draw_buffers_indexed.blendEquationSeparateiOES() for setting RGB and alpha separately and WebGLRenderingContext.blendEquation() for the WebGL 1 version of this method.
Syntax
blendEquationiOES(buf, mode)
Parameters
-
buf
-
An integer i specifying the draw buffer associated with the constant gl.DRAW_BUFFERi, see WebGL draw buffer constants.
-
mode
-
A GLenum specifying how source and destination colors are combined. Accepts the same enums as the mode parameter in WebGLRenderingContext.blendEquation().
Return value
Exceptions
- If
buf is not a valid value, a gl.INVALID_VALUE error is thrown.
- If
mode is not one of the possible values, a gl.INVALID_ENUM error is thrown.
Examples
Setting and getting blend equations
You can set the blend equations for the gl.DRAW_BUFFER0 and gl.DRAW_BUFFER1 draw buffers like this:
const ext = gl.getExtension("OES_draw_buffers_indexed");
ext.blendEquationiOES(0, gl.FUNC_ADD);
ext.blendEquationiOES(1, gl.FUNC_SUBTRACT);
To get the blend equations for the gl.DRAW_BUFFER0 and gl.DRAW_BUFFER1 draw buffers, query the BLEND_EQUATION_RGB and BLEND_EQUATION_ALPHA constants using WebGL2RenderingContext.getIndexedParameter():
gl.getIndexedParameter(gl.BLEND_EQUATION_RGB, 0);
gl.getIndexedParameter(gl.BLEND_EQUATION_ALPHA, 0);
gl.getIndexedParameter(gl.BLEND_EQUATION_RGB, 1);
gl.getIndexedParameter(gl.BLEND_EQUATION_ALPHA, 1);
Specifications
Browser compatibility
|
Desktop |
Mobile |
|
Chrome |
Edge |
Firefox |
Internet Explorer |
Opera |
Safari |
WebView Android |
Chrome Android |
Firefox for Android |
Opera Android |
Safari on IOS |
Samsung Internet |
blendEquationiOES |
100 |
100 |
108 |
No |
86 |
16 |
100 |
100 |
108 |
69 |
16 |
19.0 |
See also