XRLightEstimate: sphericalHarmonicsCoefficients property
  
  
   
   The read-only sphericalHarmonicsCoefficients property of the XRLightEstimate interface returns a Float32Array containing 9 spherical harmonics coefficients.
   Spherical harmonic lighting is a technique that uses spherical functions instead of standard lighting equations. See Wikipedia for more information.
   
  Value
  
   A Float32Array containing 9 spherical harmonics coefficients. The array contains 27 elements in total, with every 3 elements defining red, green, and blue components for each coefficient.
   The first 3 elements must be a valid lighting estimate component; the rest may be 0 due to privacy settings or limitations of the device to provide more data.
   
  Examples
  
   Within an XRFrame loop, you can use the sphericalHarmonicsCoefficients property to light the scene.
   
    
    const lightProbe = await xrSession.requestLightProbe();
function onXRFrame(time, xrFrame) {
  let lightEstimate = xrFrame.getLightEstimate(lightProbe);
  
}
    
   
  Specifications
  
  Browser compatibility
  
   
    
     
      
       |  | Desktop | Mobile | 
      
       |  | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | 
     
     
      
       | sphericalHarmonicsCoefficients | 90 | 90 | No | No | 76 | No | No | 90 | No | 64 | No | 15.0 | 
     
    
    
   
  See also