Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The XRQuadLayer interface of the WebXR Device API is a layer that takes up a flat rectangular space in the virtual environment. An XRQuadLayer has no thickness. It is a two-dimensional object positioned and oriented in 3D space. The position of a quad refers to the center of the quad. Only the front of the layer is visible.
XRQuadLayer requires the layers feature to be enabled for the XRSession. You can request it in XRSystem.requestSession().
To create a new XRQuadLayer, call either:
- XRWebGLBinding.createQuadLayer()for a WebGL opaque texture quad layer, or
- XRMediaBinding.createQuadLayer()for an HTML- <video>playback quad layer.
To present layers to the XR device, add them to the layers render state using XRSession.updateRenderState().