XRWebGLBinding: getReflectionCubeMap() method
The getReflectionCubeMap()
method of the XRWebGLBinding
interface returns a WebGLTexture
object containing a reflection cube map texture.
The texture format is specified by the session's reflectionFormat
. See the options
parameter on XRSession.requestLightProbe()
and XRSession.preferredReflectionFormat
for more details. By default, the srgba8
format is used. When using a rgba16f
format, you need to be within a WebGL 2.0 context or enable the OES_texture_half_float
extension within WebGL 1.0 contexts.
Syntax
getReflectionCubeMap(lightProbe)
Parameters
Return value
Examples
You typically call getReflectionCubeMap()
whenever the reflectionchange
event fires on a light probe to retrieve an updated cube map. This is less expensive than retrieving lighting information with every XRFrame
.
If the rgba16f
format is used, enable the OES_texture_half_float
extension within WebGL 1.0 contexts.
const glBinding = new XRWebGLBinding(xrSession, gl);
gl.getExtension("OES_texture_half_float");
xrSession.requestLightProbe().then((lightProbe) => {
lightProbe.addEventListener("reflectionchange", () => {
glBinding.getReflectionCubeMap(lightProbe);
});
});
Specifications
Browser compatibility
|
Desktop |
Mobile |
|
Chrome |
Edge |
Firefox |
Internet Explorer |
Opera |
Safari |
WebView Android |
Chrome Android |
Firefox for Android |
Opera Android |
Safari on IOS |
Samsung Internet |
getReflectionCubeMap |
90 |
90 |
No |
No |
76 |
No |
No |
90 |
No |
64 |
No |
15.0 |
See also