The read-only XRWebGLLayer
property framebufferWidth
specifies the width of the framebuffer, in pixels.
You can get the height of the framebuffer using the framebufferHeight
property.
The read-only XRWebGLLayer
property framebufferWidth
specifies the width of the framebuffer, in pixels.
You can get the height of the framebuffer using the framebufferHeight
property.
The width in pixels of the XR device's framebuffer. Each of the framebuffer's attachments (pixel, depth, color, and/or stencil buffers, for example) are all this many pixels wide.
This snippet fetches the framebuffer's width and height for later use.
let glLayer = xrSession.renderState.baseLayer; gl.bindFramebuffer(gl.FRAMEBUFFER, glLayer.framebuffer); frameWidth = glLayer.framebufferWidth; frameHeight = glLayer.framebufferHeight;
Specification |
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WebXR Device API # dom-xrwebgllayer-framebufferwidth |
Desktop | Mobile | |||||||||||
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Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
framebufferWidth |
79
|
79
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No
|
No
|
No
|
No
|
No
|
79
|
No
|
No
|
No
|
11.2
|
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https://developer.mozilla.org/en-US/docs/Web/API/XRWebGLLayer/framebufferWidth