The label
read-only property of the GPUQueue
interface is a string providing a label that can be used to identify the object, for example in GPUError
messages or console warnings.
You can get and set it directly on the GPUQueue
object.
Value
A string. If no label value has previously been set, getting the label returns an empty string.
Examples
Setting and getting a label via GPUQueue.label
:
device.queue.label = "myqueue";
console.log(device.queue.label);
You can also set the queue's label at the time you request the device, like this:
const device = adapter.requestDevice({
defaultQueue: { label: "myqueue" },
});
Specifications
Browser compatibility
|
Desktop |
Mobile |
|
Chrome |
Edge |
Firefox |
Internet Explorer |
Opera |
Safari |
WebView Android |
Chrome Android |
Firefox for Android |
Opera Android |
Safari on IOS |
Samsung Internet |
label |
113Currently supported on ChromeOS, macOS, and Windows only.
|
113Currently supported on ChromeOS, macOS, and Windows only.
|
previewCurrently supported on Linux and Windows only.
|
No |
99Currently supported on ChromeOS, macOS, and Windows only.
|
No |
No |
No |
No |
No |
No |
No |
See also