The WebGL2RenderingContext.clearBuffer[fiuv]()
methods of the WebGL 2 API clear buffers from the currently bound framebuffer.
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WebGL2RenderingContext: clearBuffer[fiuv]() method
Syntax
js
clearBufferfv(buffer, drawbuffer, values)
clearBufferfv(buffer, drawbuffer, values, srcOffset)
clearBufferiv(buffer, drawbuffer, values)
clearBufferiv(buffer, drawbuffer, values, srcOffset)
clearBufferuiv(buffer, drawbuffer, values)
clearBufferuiv(buffer, drawbuffer, values, srcOffset)
clearBufferfi(buffer, drawbuffer, depth, stencil)
Parameters
-
buffer
-
A
GLenum
specifying the buffer to clear. Possible values are:gl.COLOR
: Color buffer.gl.DEPTH
: Depth buffer.gl.STENCIL
: Stencil buffer.gl.DEPTH_STENCIL
: clears depth and stencil buffers (used withclearBufferfi
).
-
drawBuffer
-
A
GLint
specifying the draw buffer to clear. -
values
-
An
Array
ofGLint
,GLuint
orGLfloat
values or anInt32Array
,Uint32Array
orFloat32Array
specifying the values to clear to. -
depth
-
A
GLfloat
specifying the value to clear a depth render buffer to. -
stencil
-
A
GLint
specifying the value to clear the stencil render buffer to.
Return value
None (undefined
).
Examples
js
gl.clearBufferiv(gl.COLOR, 0, new Int32Array([r, g, b, a]));
gl.clearBufferuiv(gl.COLOR, 0, new Uint32Array([r, g, b, a]));
gl.clearBufferfv(gl.COLOR, 0, new Float32Array([r, g, b, a]));
gl.clearBufferfv(gl.COLOR, 0, [0.0, 0.0, 0.0, 0.0]);
gl.clearBufferfi(gl.DEPTH_STENCIL, 0, 1.0, 0);
Specifications
Specification |
---|
WebGL 2.0 Specification # 3.7.11 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
SharedArrayBuffer_as_param |
60 | 79 | 79 | No | 47 | No | 60 | 60 | 79 | 44 | No | 8.0 |
clearBuffer |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
See also
© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/clearBuffer