The WebGL2RenderingContext.transformFeedbackVaryings() method of the WebGL 2 API specifies values to record in WebGLTransformFeedback buffers.
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WebGL2RenderingContext: transformFeedbackVaryings() method
Syntax
js
transformFeedbackVaryings(program, varyings, bufferMode)
Parameters
-
program -
A
WebGLProgram. -
varyings -
An
Arrayof string specifying the names of the varying variables to use. -
bufferMode -
A
GLenumspecifying the mode to use when capturing the varying variables. Eithergl.INTERLEAVED_ATTRIBSorgl.SEPARATE_ATTRIBS.
Return value
None (undefined).
Examples
js
const transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
const transformFeedbackOutputs = ["gl_Position", "anotherOutput"];
gl.transformFeedbackVaryings(
shaderProg,
transformFeedbackOutputs,
gl.INTERLEAVED_ATTRIBS,
);
gl.linkProgram(shaderProg);
Specifications
| Specification |
|---|
| WebGL 2.0 Specification # 3.7.15 |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
transformFeedbackVaryings |
56 | 79 | 51 | No | 43 | 15 | 58 | 58 | 51 | 43 | 15 | 7.0 |
See also
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings