The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors.
On this page
WebGLBuffer
Description
The WebGLBuffer
object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLBuffer
objects, the following methods of the WebGLRenderingContext
are useful:
Examples
Creating a buffer
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();
Specifications
Specification |
---|
WebGL Specification # 5.4 |
Browser compatibility
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
WebGLBuffer |
10 | 12 | 4 | 11 | 12 | 5.1 | 4.4 | 25 | 4 | 12 | 8 | 1.5 |
worker_support |
No | No | 105 | No | No | No | No | No | 105 | No | No | No |
See also
© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLBuffer