The WebGLRenderingContext.texParameter[fi]() methods of the WebGL API set texture parameters.
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WebGLRenderingContext: texParameter[fi]() method
Syntax
js
texParameterf(target, pname, param)
texParameteri(target, pname, param)
Parameters
-
target -
A
GLenumspecifying the binding point (target). Possible values:gl.TEXTURE_2D: A two-dimensional texture.gl.TEXTURE_CUBE_MAP: A cube-mapped texture.
When using a WebGL 2 context, the following values are available additionally:
gl.TEXTURE_3D: A three-dimensional texture.gl.TEXTURE_2D_ARRAY: A two-dimensional array texture.
-
param -
The
paramparameter is aGLfloatorGLintspecifying the value for the specified parameter -
pname -
The
pnameparameter is aGLenumspecifying the texture parameter to set.
pname |
Description | param |
|---|---|---|
| Available in WebGL 1 | ||
gl.TEXTURE_MAG_FILTER |
Texture magnification filter | gl.LINEAR (default value), gl.NEAREST. |
gl.TEXTURE_MIN_FILTER |
Texture minification filter | gl.LINEAR, gl.NEAREST, gl.NEAREST_MIPMAP_NEAREST, gl.LINEAR_MIPMAP_NEAREST, gl.NEAREST_MIPMAP_LINEAR (default value), gl.LINEAR_MIPMAP_LINEAR. |
gl.TEXTURE_WRAP_S |
Wrapping function for texture coordinate s |
gl.REPEAT (default value),gl.CLAMP_TO_EDGE, gl.MIRRORED_REPEAT. |
gl.TEXTURE_WRAP_T |
Wrapping function for texture coordinate t |
gl.REPEAT (default value),gl.CLAMP_TO_EDGE, gl.MIRRORED_REPEAT. |
Additionally available when using the EXT_texture_filter_anisotropic extension |
||
ext.TEXTURE_MAX_ANISOTROPY_EXT |
Maximum anisotropy for a texture | A GLfloat value. |
| Additionally available when using a WebGL 2 context | ||
gl.TEXTURE_BASE_LEVEL |
Texture mipmap level | Any int values. |
gl.TEXTURE_COMPARE_FUNC |
Texture Comparison function | gl.LEQUAL (default value), gl.GEQUAL, gl.LESS, gl.GREATER, gl.EQUAL, gl.NOTEQUAL, gl.ALWAYS, gl.NEVER. |
gl.TEXTURE_COMPARE_MODE |
Texture comparison mode | gl.NONE (default value), gl.COMPARE_REF_TO_TEXTURE. |
gl.TEXTURE_MAX_LEVEL |
Maximum texture mipmap array level | Any int values. |
gl.TEXTURE_MAX_LOD |
Texture maximum level-of-detail value | Any float values. |
gl.TEXTURE_MIN_LOD |
Texture minimum level-of-detail value | Any float values. |
gl.TEXTURE_WRAP_R |
Wrapping function for texture coordinate r |
gl.REPEAT (default value), gl.CLAMP_TO_EDGE, gl.MIRRORED_REPEAT. |
Return value
None (undefined).
Examples
js
gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(
gl.TEXTURE_2D,
gl.TEXTURE_MIN_FILTER,
gl.LINEAR_MIPMAP_NEAREST,
);
Specifications
| Specification |
|---|
| WebGL Specification # 5.14.8 |
| WebGL 2.0 Specification # 3.7.6 |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
texParameter |
9 | 12 | 4 | 11 | 12 | 5.1 | 4.4.3 | 25 | 4 | 12 | 8 | 1.5 |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
texParameter |
9 | 12 | 4 | 11 | 12 | 5.1 | 4.4.3 | 25 | 4 | 12 | 8 | 1.5 |
api.WebGLRenderingContext.texParameterf
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api.WebGLRenderingContext.texParameteri
BCD tables only load in the browser
See also
© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texParameter