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FileSystemDock
Inherits: VBoxContainer < BoxContainer < Container < Control < CanvasItem < Node < Object
Methods
can_drop_data_fw ( Vector2 point, Variant data, Control from ) const |
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void |
drop_data_fw ( Vector2 point, Variant data, Control from ) |
get_drag_data_fw ( Vector2 point, Control from ) |
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void |
navigate_to_path ( String path ) |
Signals
display_mode_changed ( )
file_removed ( String file )
files_moved ( String old_file, String new_file )
folder_moved ( String old_folder, String new_file )
folder_removed ( String folder )
inherit ( String file )
instance ( PoolStringArray files )
Method Descriptions
bool can_drop_data_fw ( Vector2 point, Variant data, Control from ) const
void drop_data_fw ( Vector2 point, Variant data, Control from )
Variant get_drag_data_fw ( Vector2 point, Control from )
void navigate_to_path ( String path )
© 2014–2022 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.4/classes/class_filesystemdock.html