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GLTFAnimation
Inherits: Resource < Reference < Object
Description
Note: This class is only compiled in editor builds. Run-time glTF loading and saving is not available in exported projects. References to GLTFAnimation within a script will cause an error in an exported project.
Properties
Property Descriptions
bool loop
Default |
|
Setter |
set_loop(value) |
Getter |
get_loop() |
© 2014–2022 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.4/classes/class_gltfanimation.html