godot / 3.4 / classes / class_gltfbufferview.html

GLTFBufferView

Inherits: Resource < Reference < Object

Description

Note: This class is only compiled in editor builds. Run-time glTF loading and saving is not available in exported projects. References to GLTFBufferView within a script will cause an error in an exported project.

Properties

Property Descriptions

int buffer

Default

-1

Setter

set_buffer(value)

Getter

get_buffer()

int byte_length

Default

0

Setter

set_byte_length(value)

Getter

get_byte_length()

int byte_offset

Default

0

Setter

set_byte_offset(value)

Getter

get_byte_offset()

int byte_stride

Default

-1

Setter

set_byte_stride(value)

Getter

get_byte_stride()

bool indices

Default

false

Setter

set_indices(value)

Getter

get_indices()

© 2014–2022 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.4/classes/class_gltfbufferview.html