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GLTFSkin
Inherits: Resource < Reference < Object
Properties
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Methods
void |
set_inverse_binds ( Array inverse_binds ) |
void |
set_joint_i_to_bone_i ( Dictionary joint_i_to_bone_i ) |
void |
set_joint_i_to_name ( Dictionary joint_i_to_name ) |
Property Descriptions
Skin godot_skin
Setter |
set_godot_skin(value) |
Getter |
get_godot_skin() |
PoolIntArray joints
Default |
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Setter |
set_joints(value) |
Getter |
get_joints() |
PoolIntArray joints_original
Default |
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Setter |
set_joints_original(value) |
Getter |
get_joints_original() |
PoolIntArray non_joints
Default |
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Setter |
set_non_joints(value) |
Getter |
get_non_joints() |
PoolIntArray roots
Default |
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Setter |
set_roots(value) |
Getter |
get_roots() |
int skeleton
Default |
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Setter |
set_skeleton(value) |
Getter |
get_skeleton() |
int skin_root
Default |
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Setter |
set_skin_root(value) |
Getter |
get_skin_root() |
Method Descriptions
Array get_inverse_binds ( )
Dictionary get_joint_i_to_bone_i ( )
Dictionary get_joint_i_to_name ( )
void set_inverse_binds ( Array inverse_binds )
void set_joint_i_to_bone_i ( Dictionary joint_i_to_bone_i )
void set_joint_i_to_name ( Dictionary joint_i_to_name )
© 2014–2022 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.4/classes/class_gltfskin.html