godot / 3.4 / classes / class_visualscriptlists.html

VisualScriptLists

Inherits: VisualScriptNode < Resource < Reference < Object

Inherited By: VisualScriptComposeArray

A Visual Script virtual class for in-graph editable nodes.

Description

A Visual Script virtual class that defines the shape and the default behavior of the nodes that have to be in-graph editable nodes.

Methods

void

add_input_data_port ( Variant.Type type, String name, int index )

void

add_output_data_port ( Variant.Type type, String name, int index )

void

remove_input_data_port ( int index )

void

remove_output_data_port ( int index )

void

set_input_data_port_name ( int index, String name )

void

set_input_data_port_type ( int index, Variant.Type type )

void

set_output_data_port_name ( int index, String name )

void

set_output_data_port_type ( int index, Variant.Type type )

Method Descriptions

void add_input_data_port ( Variant.Type type, String name, int index )

Adds an input port to the Visual Script node.

void add_output_data_port ( Variant.Type type, String name, int index )

Adds an output port to the Visual Script node.

void remove_input_data_port ( int index )

Removes an input port from the Visual Script node.

void remove_output_data_port ( int index )

Removes an output port from the Visual Script node.

void set_input_data_port_name ( int index, String name )

Sets the name of an input port.

void set_input_data_port_type ( int index, Variant.Type type )

Sets the type of an input port.

void set_output_data_port_name ( int index, String name )

Sets the name of an output port.

void set_output_data_port_type ( int index, Variant.Type type )

Sets the type of an output port.

© 2014–2022 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.4/classes/class_visualscriptlists.html