Answers to Questions and Exercises: Objects
Questions
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Question: What's wrong with the following program?
public class SomethingIsWrong { public static void main(String[] args) { Rectangle myRect; myRect.width = 40; myRect.height = 50; System.out.println("myRect's area is " + myRect.area()); } }
Answer: The code never creates a
Rectangle
object. With this simple program, the compiler generates an error. However, in a more realistic situation,myRect
might be initialized tonull
in one place, say in a constructor, and used later. In that case, the program will compile just fine, but will generate aNullPointerException
at runtime. -
Question: The following code creates one array and one string object. How many references to those objects exist after the code executes? Is either object eligible for garbage collection?
... String[] students = new String[10]; String studentName = "Peter Smith"; students[0] = studentName; studentName = null; ...
Answer: There is one reference to the
students
array and that array has one reference to the stringPeter Smith
. Neither object is eligible for garbage collection. The arraystudents
is not eligible for garbage collection because it has one reference to the objectstudentName
even though that object has been assigned the valuenull
. The objectstudentName
is not eligible either becausestudents[0]
still refers to it. -
Question: How does a program destroy an object that it creates?
Answer: A program does not explicitly destroy objects. A program can set all references to an object to
null
so that it becomes eligible for garbage collection. But the program does not actually destroy objects.
Exercises
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Exercise: Fix the program called
SomethingIsWrong
shown in Question 1.Answer: See
SomethingIsRight
:public class SomethingIsRight { public static void main(String[] args) { Rectangle myRect = new Rectangle(); myRect.width = 40; myRect.height = 50; System.out.println("myRect's area is " + myRect.area()); } }
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Exercise: Given the following class, called
NumberHolder
, write some code that creates an instance of the class, initializes its two member variables, and then displays the value of each member variable.public class NumberHolder { public int anInt; public float aFloat; }
Answer: See
NumberHolderDisplay
:public class NumberHolderDisplay { public static void main(String[] args) { NumberHolder aNumberHolder = new NumberHolder(); aNumberHolder.anInt = 1; aNumberHolder.aFloat = 2.3f; System.out.println(aNumberHolder.anInt); System.out.println(aNumberHolder.aFloat); } }