16.6. multiprocessing — Process-based “threading” interface

New in version 2.6.

16.6.1. Introduction

multiprocessing is a package that supports spawning processes using an API similar to the threading module. The multiprocessing package offers both local and remote concurrency, effectively side-stepping the Global Interpreter Lock by using subprocesses instead of threads. Due to this, the multiprocessing module allows the programmer to fully leverage multiple processors on a given machine. It runs on both Unix and Windows.

The multiprocessing module also introduces APIs which do not have analogs in the threading module. A prime example of this is the Pool object which offers a convenient means of parallelizing the execution of a function across multiple input values, distributing the input data across processes (data parallelism). The following example demonstrates the common practice of defining such functions in a module so that child processes can successfully import that module. This basic example of data parallelism using Pool,

from multiprocessing import Pool

def f(x):
    return x*x

if __name__ == '__main__':
    p = Pool(5)
    print(p.map(f, [1, 2, 3]))

will print to standard output

[1, 4, 9]

16.6.1.1. The Process class

In multiprocessing, processes are spawned by creating a Process object and then calling its start() method. Process follows the API of threading.Thread. A trivial example of a multiprocess program is

from multiprocessing import Process

def f(name):
    print 'hello', name

if __name__ == '__main__':
    p = Process(target=f, args=('bob',))
    p.start()
    p.join()

To show the individual process IDs involved, here is an expanded example:

from multiprocessing import Process
import os

def info(title):
    print title
    print 'module name:', __name__
    if hasattr(os, 'getppid'):  # only available on Unix
        print 'parent process:', os.getppid()
    print 'process id:', os.getpid()

def f(name):
    info('function f')
    print 'hello', name

if __name__ == '__main__':
    info('main line')
    p = Process(target=f, args=('bob',))
    p.start()
    p.join()

For an explanation of why (on Windows) the if __name__ == '__main__' part is necessary, see Programming guidelines.

16.6.1.2. Exchanging objects between processes

multiprocessing supports two types of communication channel between processes:

Queues

The Queue class is a near clone of Queue.Queue. For example:

from multiprocessing import Process, Queue

def f(q):
    q.put([42, None, 'hello'])

if __name__ == '__main__':
    q = Queue()
    p = Process(target=f, args=(q,))
    p.start()
    print q.get()    # prints "[42, None, 'hello']"
    p.join()

Queues are thread and process safe.

Pipes

The Pipe() function returns a pair of connection objects connected by a pipe which by default is duplex (two-way). For example:

from multiprocessing import Process, Pipe

def f(conn):
    conn.send([42, None, 'hello'])
    conn.close()

if __name__ == '__main__':
    parent_conn, child_conn = Pipe()
    p = Process(target=f, args=(child_conn,))
    p.start()
    print parent_conn.recv()   # prints "[42, None, 'hello']"
    p.join()

The two connection objects returned by Pipe() represent the two ends of the pipe. Each connection object has send() and recv() methods (among others). Note that data in a pipe may become corrupted if two processes (or threads) try to read from or write to the same end of the pipe at the same time. Of course there is no risk of corruption from processes using different ends of the pipe at the same time.

16.6.1.3. Synchronization between processes

multiprocessing contains equivalents of all the synchronization primitives from threading. For instance one can use a lock to ensure that only one process prints to standard output at a time:

from multiprocessing import Process, Lock

def f(l, i):
    l.acquire()
    print 'hello world', i
    l.release()

if __name__ == '__main__':
    lock = Lock()

    for num in range(10):
        Process(target=f, args=(lock, num)).start()

Without using the lock output from the different processes is liable to get all mixed up.

16.6.1.4. Sharing state between processes

As mentioned above, when doing concurrent programming it is usually best to avoid using shared state as far as possible. This is particularly true when using multiple processes.

However, if you really do need to use some shared data then multiprocessing provides a couple of ways of doing so.

Shared memory

Data can be stored in a shared memory map using Value or Array. For example, the following code

from multiprocessing import Process, Value, Array

def f(n, a):
    n.value = 3.1415927
    for i in range(len(a)):
        a[i] = -a[i]

if __name__ == '__main__':
    num = Value('d', 0.0)
    arr = Array('i', range(10))

    p = Process(target=f, args=(num, arr))
    p.start()
    p.join()

    print num.value
    print arr[:]

will print

3.1415927
[0, -1, -2, -3, -4, -5, -6, -7, -8, -9]

The 'd' and 'i' arguments used when creating num and arr are typecodes of the kind used by the array module: 'd' indicates a double precision float and 'i' indicates a signed integer. These shared objects will be process and thread-safe.

For more flexibility in using shared memory one can use the multiprocessing.sharedctypes module which supports the creation of arbitrary ctypes objects allocated from shared memory.

Server process

A manager object returned by Manager() controls a server process which holds Python objects and allows other processes to manipulate them using proxies.

A manager returned by Manager() will support types list, dict, Namespace, Lock, RLock, Semaphore, BoundedSemaphore, Condition, Event, Queue, Value and Array. For example,

from multiprocessing import Process, Manager

def f(d, l):
    d[1] = '1'
    d['2'] = 2
    d[0.25] = None
    l.reverse()

if __name__ == '__main__':
    manager = Manager()

    d = manager.dict()
    l = manager.list(range(10))

    p = Process(target=f, args=(d, l))
    p.start()
    p.join()

    print d
    print l

will print

{0.25: None, 1: '1', '2': 2}
[9, 8, 7, 6, 5, 4, 3, 2, 1, 0]

Server process managers are more flexible than using shared memory objects because they can be made to support arbitrary object types. Also, a single manager can be shared by processes on different computers over a network. They are, however, slower than using shared memory.

16.6.1.5. Using a pool of workers

The Pool class represents a pool of worker processes. It has methods which allows tasks to be offloaded to the worker processes in a few different ways.

For example:

from multiprocessing import Pool, TimeoutError
import time
import os

def f(x):
    return x*x

if __name__ == '__main__':
    pool = Pool(processes=4)              # start 4 worker processes

    # print "[0, 1, 4,..., 81]"
    print pool.map(f, range(10))

    # print same numbers in arbitrary order
    for i in pool.imap_unordered(f, range(10)):
        print i

    # evaluate "f(20)" asynchronously
    res = pool.apply_async(f, (20,))      # runs in *only* one process
    print res.get(timeout=1)              # prints "400"

    # evaluate "os.getpid()" asynchronously
    res = pool.apply_async(os.getpid, ()) # runs in *only* one process
    print res.get(timeout=1)              # prints the PID of that process

    # launching multiple evaluations asynchronously *may* use more processes
    multiple_results = [pool.apply_async(os.getpid, ()) for i in range(4)]
    print [res.get(timeout=1) for res in multiple_results]

    # make a single worker sleep for 10 secs
    res = pool.apply_async(time.sleep, (10,))
    try:
        print res.get(timeout=1)
    except TimeoutError:
        print "We lacked patience and got a multiprocessing.TimeoutError"

Note that the methods of a pool should only ever be used by the process which created it.

Note

Functionality within this package requires that the __main__ module be importable by the children. This is covered in Programming guidelines however it is worth pointing out here. This means that some examples, such as the Pool examples will not work in the interactive interpreter. For example:

>>> from multiprocessing import Pool
>>> p = Pool(5)
>>> def f(x):
...     return x*x
...
>>> p.map(f, [1,2,3])
Process PoolWorker-1:
Process PoolWorker-2:
Process PoolWorker-3:
Traceback (most recent call last):
AttributeError: 'module' object has no attribute 'f'
AttributeError: 'module' object has no attribute 'f'
AttributeError: 'module' object has no attribute 'f'

(If you try this it will actually output three full tracebacks interleaved in a semi-random fashion, and then you may have to stop the master process somehow.)

16.6.2. Reference

The multiprocessing package mostly replicates the API of the threading module.

16.6.2.1. Process and exceptions

class multiprocessing. Process ( group=None, target=None, name=None, args=(), kwargs={} )

Process objects represent activity that is run in a separate process. The Process class has equivalents of all the methods of threading.Thread.

The constructor should always be called with keyword arguments. group should always be None; it exists solely for compatibility with threading.Thread. target is the callable object to be invoked by the run() method. It defaults to None, meaning nothing is called. name is the process name. By default, a unique name is constructed of the form ‘Process-N1:N2:…:Nk’ where N1,N2,…,Nk is a sequence of integers whose length is determined by the generation of the process. args is the argument tuple for the target invocation. kwargs is a dictionary of keyword arguments for the target invocation. By default, no arguments are passed to target.

If a subclass overrides the constructor, it must make sure it invokes the base class constructor (Process.__init__()) before doing anything else to the process.

run ( )

Method representing the process’s activity.

You may override this method in a subclass. The standard run() method invokes the callable object passed to the object’s constructor as the target argument, if any, with sequential and keyword arguments taken from the args and kwargs arguments, respectively.

start ( )

Start the process’s activity.

This must be called at most once per process object. It arranges for the object’s run() method to be invoked in a separate process.

join ( [ timeout ] )

Block the calling thread until the process whose join() method is called terminates or until the optional timeout occurs.

If timeout is None then there is no timeout.

A process can be joined many times.

A process cannot join itself because this would cause a deadlock. It is an error to attempt to join a process before it has been started.

name

The process’s name.

The name is a string used for identification purposes only. It has no semantics. Multiple processes may be given the same name. The initial name is set by the constructor.

is_alive ( )

Return whether the process is alive.

Roughly, a process object is alive from the moment the start() method returns until the child process terminates.

daemon

The process’s daemon flag, a Boolean value. This must be set before start() is called.

The initial value is inherited from the creating process.

When a process exits, it attempts to terminate all of its daemonic child processes.

Note that a daemonic process is not allowed to create child processes. Otherwise a daemonic process would leave its children orphaned if it gets terminated when its parent process exits. Additionally, these are not Unix daemons or services, they are normal processes that will be terminated (and not joined) if non-daemonic processes have exited.

In addition to the threading.Thread API, Process objects also support the following attributes and methods:

pid

Return the process ID. Before the process is spawned, this will be None.

exitcode

The child’s exit code. This will be None if the process has not yet terminated. A negative value -N indicates that the child was terminated by signal N.

authkey

The process’s authentication key (a byte string).

When multiprocessing is initialized the main process is assigned a random string using os.urandom().

When a Process object is created, it will inherit the authentication key of its parent process, although this may be changed by setting authkey to another byte string.

See Authentication keys.

terminate ( )

Terminate the process. On Unix this is done using the SIGTERM signal; on Windows TerminateProcess() is used. Note that exit handlers and finally clauses, etc., will not be executed.

Note that descendant processes of the process will not be terminated – they will simply become orphaned.

Warning

If this method is used when the associated process is using a pipe or queue then the pipe or queue is liable to become corrupted and may become unusable by other process. Similarly, if the process has acquired a lock or semaphore etc. then terminating it is liable to cause other processes to deadlock.

Note that the start(), join(), is_alive(), terminate() and exitcode methods should only be called by the process that created the process object.

Example usage of some of the methods of Process:

>>> import multiprocessing, time, signal
>>> p = multiprocessing.Process(target=time.sleep, args=(1000,))
>>> print p, p.is_alive()
<Process(Process-1, initial)> False
>>> p.start()
>>> print p, p.is_alive()
<Process(Process-1, started)> True
>>> p.terminate()
>>> time.sleep(0.1)
>>> print p, p.is_alive()
<Process(Process-1, stopped[SIGTERM])> False
>>> p.exitcode == -signal.SIGTERM
True
exception multiprocessing. BufferTooShort

Exception raised by Connection.recv_bytes_into() when the supplied buffer object is too small for the message read.

If e is an instance of BufferTooShort then e.args[0] will give the message as a byte string.

16.6.2.2. Pipes and Queues

When using multiple processes, one generally uses message passing for communication between processes and avoids having to use any synchronization primitives like locks.

For passing messages one can use Pipe() (for a connection between two processes) or a queue (which allows multiple producers and consumers).

The Queue, multiprocessing.queues.SimpleQueue and JoinableQueue types are multi-producer, multi-consumer FIFO queues modelled on the Queue.Queue class in the standard library. They differ in that Queue lacks the task_done() and join() methods introduced into Python 2.5’s Queue.Queue class.

If you use JoinableQueue then you must call JoinableQueue.task_done() for each task removed from the queue or else the semaphore used to count the number of unfinished tasks may eventually overflow, raising an exception.

Note that one can also create a shared queue by using a manager object – see Managers.

Note

multiprocessing uses the usual Queue.Empty and Queue.Full exceptions to signal a timeout. They are not available in the multiprocessing namespace so you need to import them from Queue.

Note

When an object is put on a queue, the object is pickled and a background thread later flushes the pickled data to an underlying pipe. This has some consequences which are a little surprising, but should not cause any practical difficulties – if they really bother you then you can instead use a queue created with a manager.

  1. After putting an object on an empty queue there may be an infinitesimal delay before the queue’s empty() method returns False and get_nowait() can return without raising Queue.Empty.

  2. If multiple processes are enqueuing objects, it is possible for the objects to be received at the other end out-of-order. However, objects enqueued by the same process will always be in the expected order with respect to each other.

Warning

If a process is killed using Process.terminate() or os.kill() while it is trying to use a Queue, then the data in the queue is likely to become corrupted. This may cause any other process to get an exception when it tries to use the queue later on.

Warning

As mentioned above, if a child process has put items on a queue (and it has not used JoinableQueue.cancel_join_thread), then that process will not terminate until all buffered items have been flushed to the pipe.

This means that if you try joining that process you may get a deadlock unless you are sure that all items which have been put on the queue have been consumed. Similarly, if the child process is non-daemonic then the parent process may hang on exit when it tries to join all its non-daemonic children.

Note that a queue created using a manager does not have this issue. See Programming guidelines.

For an example of the usage of queues for interprocess communication see Examples.

multiprocessing. Pipe ( [ duplex ] )

Returns a pair (conn1, conn2) of Connection objects representing the ends of a pipe.

If duplex is True (the default) then the pipe is bidirectional. If duplex is False then the pipe is unidirectional: conn1 can only be used for receiving messages and conn2 can only be used for sending messages.

class multiprocessing. Queue ( [ maxsize ] )

Returns a process shared queue implemented using a pipe and a few locks/semaphores. When a process first puts an item on the queue a feeder thread is started which transfers objects from a buffer into the pipe.

The usual Queue.Empty and Queue.Full exceptions from the standard library’s Queue module are raised to signal timeouts.

Queue implements all the methods of Queue.Queue except for task_done() and join().

qsize ( )

Return the approximate size of the queue. Because of multithreading/multiprocessing semantics, this number is not reliable.

Note that this may raise NotImplementedError on Unix platforms like Mac OS X where sem_getvalue() is not implemented.

empty ( )

Return True if the queue is empty, False otherwise. Because of multithreading/multiprocessing semantics, this is not reliable.

full ( )

Return True if the queue is full, False otherwise. Because of multithreading/multiprocessing semantics, this is not reliable.

put ( obj [, block [, timeout ] ] )

Put obj into the queue. If the optional argument block is True (the default) and timeout is None (the default), block if necessary until a free slot is available. If timeout is a positive number, it blocks at most timeout seconds and raises the Queue.Full exception if no free slot was available within that time. Otherwise (block is False), put an item on the queue if a free slot is immediately available, else raise the Queue.Full exception (timeout is ignored in that case).

put_nowait ( obj )

Equivalent to put(obj, False).

get ( [ block [, timeout ] ] )

Remove and return an item from the queue. If optional args block is True (the default) and timeout is None (the default), block if necessary until an item is available. If timeout is a positive number, it blocks at most timeout seconds and raises the Queue.Empty exception if no item was available within that time. Otherwise (block is False), return an item if one is immediately available, else raise the Queue.Empty exception (timeout is ignored in that case).

get_nowait ( )

Equivalent to get(False).

Queue has a few additional methods not found in Queue.Queue. These methods are usually unnecessary for most code:

close ( )

Indicate that no more data will be put on this queue by the current process. The background thread will quit once it has flushed all buffered data to the pipe. This is called automatically when the queue is garbage collected.

join_thread ( )

Join the background thread. This can only be used after close() has been called. It blocks until the background thread exits, ensuring that all data in the buffer has been flushed to the pipe.

By default if a process is not the creator of the queue then on exit it will attempt to join the queue’s background thread. The process can call cancel_join_thread() to make join_thread() do nothing.

cancel_join_thread ( )

Prevent join_thread() from blocking. In particular, this prevents the background thread from being joined automatically when the process exits – see join_thread().

A better name for this method might be allow_exit_without_flush(). It is likely to cause enqueued data to lost, and you almost certainly will not need to use it. It is really only there if you need the current process to exit immediately without waiting to flush enqueued data to the underlying pipe, and you don’t care about lost data.

Note

This class’s functionality requires a functioning shared semaphore implementation on the host operating system. Without one, the functionality in this class will be disabled, and attempts to instantiate a Queue will result in an ImportError. See bpo-3770 for additional information. The same holds true for any of the specialized queue types listed below.

class multiprocessing.queues. SimpleQueue

It is a simplified Queue type, very close to a locked Pipe.

empty ( )

Return True if the queue is empty, False otherwise.

get ( )

Remove and return an item from the queue.

put ( item )

Put item into the queue.

class multiprocessing. JoinableQueue ( [ maxsize ] )

JoinableQueue, a Queue subclass, is a queue which additionally has task_done() and join() methods.

task_done ( )

Indicate that a formerly enqueued task is complete. Used by queue consumer threads. For each get() used to fetch a task, a subsequent call to task_done() tells the queue that the processing on the task is complete.

If a join() is currently blocking, it will resume when all items have been processed (meaning that a task_done() call was received for every item that had been put() into the queue).

Raises a ValueError if called more times than there were items placed in the queue.

join ( )

Block until all items in the queue have been gotten and processed.

The count of unfinished tasks goes up whenever an item is added to the queue. The count goes down whenever a consumer thread calls task_done() to indicate that the item was retrieved and all work on it is complete. When the count of unfinished tasks drops to zero, join() unblocks.

16.6.2.3. Miscellaneous

multiprocessing. active_children ( )

Return list of all live children of the current process.

Calling this has the side effect of “joining” any processes which have already finished.

multiprocessing. cpu_count ( )

Return the number of CPUs in the system. May raise NotImplementedError.

multiprocessing. current_process ( )

Return the Process object corresponding to the current process.

An analogue of threading.current_thread().

multiprocessing. freeze_support ( )

Add support for when a program which uses multiprocessing has been frozen to produce a Windows executable. (Has been tested with py2exe, PyInstaller and cx_Freeze.)

One needs to call this function straight after the if __name__ == '__main__' line of the main module. For example:

from multiprocessing import Process, freeze_support

def f():
    print 'hello world!'

if __name__ == '__main__':
    freeze_support()
    Process(target=f).start()

If the freeze_support() line is omitted then trying to run the frozen executable will raise RuntimeError.

Calling freeze_support() has no effect when invoked on any operating system other than Windows. In addition, if the module is being run normally by the Python interpreter on Windows (the program has not been frozen), then freeze_support() has no effect.

multiprocessing. set_executable ( )

Sets the path of the Python interpreter to use when starting a child process. (By default sys.executable is used). Embedders will probably need to do some thing like

set_executable(os.path.join(sys.exec_prefix, 'pythonw.exe'))

before they can create child processes. (Windows only)

16.6.2.4. Connection Objects

Connection objects allow the sending and receiving of picklable objects or strings. They can be thought of as message oriented connected sockets.

Connection objects are usually created using Pipe – see also Listeners and Clients.

class Connection
send ( obj )

Send an object to the other end of the connection which should be read using recv().

The object must be picklable. Very large pickles (approximately 32 MB+, though it depends on the OS) may raise a ValueError exception.

recv ( )

Return an object sent from the other end of the connection using send(). Blocks until there is something to receive. Raises EOFError if there is nothing left to receive and the other end was closed.

fileno ( )

Return the file descriptor or handle used by the connection.

close ( )

Close the connection.

This is called automatically when the connection is garbage collected.

poll ( [ timeout ] )

Return whether there is any data available to be read.

If timeout is not specified then it will return immediately. If timeout is a number then this specifies the maximum time in seconds to block. If timeout is None then an infinite timeout is used.

send_bytes ( buffer [, offset [, size ] ] )

Send byte data from an object supporting the buffer interface as a complete message.

If offset is given then data is read from that position in buffer. If size is given then that many bytes will be read from buffer. Very large buffers (approximately 32 MB+, though it depends on the OS) may raise a ValueError exception

recv_bytes ( [ maxlength ] )

Return a complete message of byte data sent from the other end of the connection as a string. Blocks until there is something to receive. Raises EOFError if there is nothing left to receive and the other end has closed.

If maxlength is specified and the message is longer than maxlength then IOError is raised and the connection will no longer be readable.

recv_bytes_into ( buffer [, offset ] )

Read into buffer a complete message of byte data sent from the other end of the connection and return the number of bytes in the message. Blocks until there is something to receive. Raises EOFError if there is nothing left to receive and the other end was closed.

buffer must be an object satisfying the writable buffer interface. If offset is given then the message will be written into the buffer from that position. Offset must be a non-negative integer less than the length of buffer (in bytes).

If the buffer is too short then a BufferTooShort exception is raised and the complete message is available as e.args[0] where e is the exception instance.

For example:

>>> from multiprocessing import Pipe
>>> a, b = Pipe()
>>> a.send([1, 'hello', None])
>>> b.recv()
[1, 'hello', None]
>>> b.send_bytes('thank you')
>>> a.recv_bytes()
'thank you'
>>> import array
>>> arr1 = array.array('i', range(5))
>>> arr2 = array.array('i', [0] * 10)
>>> a.send_bytes(arr1)
>>> count = b.recv_bytes_into(arr2)
>>> assert count == len(arr1) * arr1.itemsize
>>> arr2
array('i', [0, 1, 2, 3, 4, 0, 0, 0, 0, 0])

Warning

The Connection.recv() method automatically unpickles the data it receives, which can be a security risk unless you can trust the process which sent the message.

Therefore, unless the connection object was produced using Pipe() you should only use the recv() and send() methods after performing some sort of authentication. See Authentication keys.

Warning

If a process is killed while it is trying to read or write to a pipe then the data in the pipe is likely to become corrupted, because it may become impossible to be sure where the message boundaries lie.

16.6.2.5. Synchronization primitives

Generally synchronization primitives are not as necessary in a multiprocess program as they are in a multithreaded program. See the documentation for threading module.

Note that one can also create synchronization primitives by using a manager object – see Managers.

class multiprocessing. BoundedSemaphore ( [ value ] )

A bounded semaphore object: a close analog of threading.BoundedSemaphore.

A solitary difference from its close analog exists: its acquire method’s first argument is named block and it supports an optional second argument timeout, as is consistent with Lock.acquire().

Note

On Mac OS X, this is indistinguishable from Semaphore because sem_getvalue() is not implemented on that platform.

class multiprocessing. Condition ( [ lock ] )

A condition variable: a clone of threading.Condition.

If lock is specified then it should be a Lock or RLock object from multiprocessing.

class multiprocessing. Event

A clone of threading.Event. This method returns the state of the internal semaphore on exit, so it will always return True except if a timeout is given and the operation times out.

Changed in version 2.7: Previously, the method always returned None.

class multiprocessing. Lock

A non-recursive lock object: a close analog of threading.Lock. Once a process or thread has acquired a lock, subsequent attempts to acquire it from any process or thread will block until it is released; any process or thread may release it. The concepts and behaviors of threading.Lock as it applies to threads are replicated here in multiprocessing.Lock as it applies to either processes or threads, except as noted.

Note that Lock is actually a factory function which returns an instance of multiprocessing.synchronize.Lock initialized with a default context.

Lock supports the context manager protocol and thus may be used in with statements.

acquire ( block=True, timeout=None )

Acquire a lock, blocking or non-blocking.

With the block argument set to True (the default), the method call will block until the lock is in an unlocked state, then set it to locked and return True. Note that the name of this first argument differs from that in threading.Lock.acquire().

With the block argument set to False, the method call does not block. If the lock is currently in a locked state, return False; otherwise set the lock to a locked state and return True.

When invoked with a positive, floating-point value for timeout, block for at most the number of seconds specified by timeout as long as the lock can not be acquired. Invocations with a negative value for timeout are equivalent to a timeout of zero. Invocations with a timeout value of None (the default) set the timeout period to infinite. The timeout argument has no practical implications if the block argument is set to False and is thus ignored. Returns True if the lock has been acquired or False if the timeout period has elapsed. Note that the timeout argument does not exist in this method’s analog, threading.Lock.acquire().

release ( )

Release a lock. This can be called from any process or thread, not only the process or thread which originally acquired the lock.

Behavior is the same as in threading.Lock.release() except that when invoked on an unlocked lock, a ValueError is raised.

class multiprocessing. RLock

A recursive lock object: a close analog of threading.RLock. A recursive lock must be released by the process or thread that acquired it. Once a process or thread has acquired a recursive lock, the same process or thread may acquire it again without blocking; that process or thread must release it once for each time it has been acquired.

Note that RLock is actually a factory function which returns an instance of multiprocessing.synchronize.RLock initialized with a default context.

RLock supports the context manager protocol and thus may be used in with statements.

acquire ( block=True, timeout=None )

Acquire a lock, blocking or non-blocking.

When invoked with the block argument set to True, block until the lock is in an unlocked state (not owned by any process or thread) unless the lock is already owned by the current process or thread. The current process or thread then takes ownership of the lock (if it does not already have ownership) and the recursion level inside the lock increments by one, resulting in a return value of True. Note that there are several differences in this first argument’s behavior compared to the implementation of threading.RLock.acquire(), starting with the name of the argument itself.

When invoked with the block argument set to False, do not block. If the lock has already been acquired (and thus is owned) by another process or thread, the current process or thread does not take ownership and the recursion level within the lock is not changed, resulting in a return value of False. If the lock is in an unlocked state, the current process or thread takes ownership and the recursion level is incremented, resulting in a return value of True.

Use and behaviors of the timeout argument are the same as in Lock.acquire(). Note that the timeout argument does not exist in this method’s analog, threading.RLock.acquire().

release ( )

Release a lock, decrementing the recursion level. If after the decrement the recursion level is zero, reset the lock to unlocked (not owned by any process or thread) and if any other processes or threads are blocked waiting for the lock to become unlocked, allow exactly one of them to proceed. If after the decrement the recursion level is still nonzero, the lock remains locked and owned by the calling process or thread.

Only call this method when the calling process or thread owns the lock. An AssertionError is raised if this method is called by a process or thread other than the owner or if the lock is in an unlocked (unowned) state. Note that the type of exception raised in this situation differs from the implemented behavior in threading.RLock.release().

class multiprocessing. Semaphore ( [ value ] )

A semaphore object: a close analog of threading.Semaphore.

A solitary difference from its close analog exists: its acquire method’s first argument is named block and it supports an optional second argument timeout, as is consistent with Lock.acquire().

Note

The acquire() method of BoundedSemaphore, Lock, RLock and Semaphore has a timeout parameter not supported by the equivalents in threading. The signature is acquire(block=True, timeout=None) with keyword parameters being acceptable. If block is True and timeout is not None then it specifies a timeout in seconds. If block is False then timeout is ignored.

On Mac OS X, sem_timedwait is unsupported, so calling acquire() with a timeout will emulate that function’s behavior using a sleeping loop.

Note

If the SIGINT signal generated by Ctrl-C arrives while the main thread is blocked by a call to BoundedSemaphore.acquire(), Lock.acquire(), RLock.acquire(), Semaphore.acquire(), Condition.acquire() or Condition.wait() then the call will be immediately interrupted and KeyboardInterrupt will be raised.

This differs from the behaviour of threading where SIGINT will be ignored while the equivalent blocking calls are in progress.

Note

Some of this package’s functionality requires a functioning shared semaphore implementation on the host operating system. Without one, the multiprocessing.synchronize module will be disabled, and attempts to import it will result in an ImportError. See bpo-3770 for additional information.

16.6.2.6. Shared ctypes Objects

It is possible to create shared objects using shared memory which can be inherited by child processes.

multiprocessing. Value ( typecode_or_type, *args [, lock ] )

Return a ctypes object allocated from shared memory. By default the return value is actually a synchronized wrapper for the object.

typecode_or_type determines the type of the returned object: it is either a ctypes type or a one character typecode of the kind used by the array module. *args is passed on to the constructor for the type.

If lock is True (the default) then a new recursive lock object is created to synchronize access to the value. If lock is a Lock or RLock object then that will be used to synchronize access to the value. If lock is False then access to the returned object will not be automatically protected by a lock, so it will not necessarily be “process-safe”.

Operations like += which involve a read and write are not atomic. So if, for instance, you want to atomically increment a shared value it is insufficient to just do

counter.value += 1

Assuming the associated lock is recursive (which it is by default) you can instead do

with counter.get_lock():
    counter.value += 1

Note that lock is a keyword-only argument.

multiprocessing. Array ( typecode_or_type, size_or_initializer, *, lock=True )

Return a ctypes array allocated from shared memory. By default the return value is actually a synchronized wrapper for the array.

typecode_or_type determines the type of the elements of the returned array: it is either a ctypes type or a one character typecode of the kind used by the array module. If size_or_initializer is an integer, then it determines the length of the array, and the array will be initially zeroed. Otherwise, size_or_initializer is a sequence which is used to initialize the array and whose length determines the length of the array.

If lock is True (the default) then a new lock object is created to synchronize access to the value. If lock is a Lock or RLock object then that will be used to synchronize access to the value. If lock is False then access to the returned object will not be automatically protected by a lock, so it will not necessarily be “process-safe”.

Note that lock is a keyword only argument.

Note that an array of ctypes.c_char has value and raw attributes which allow one to use it to store and retrieve strings.

16.6.2.6.1. The multiprocessing.sharedctypes module

The multiprocessing.sharedctypes module provides functions for allocating ctypes objects from shared memory which can be inherited by child processes.

Note

Although it is possible to store a pointer in shared memory remember that this will refer to a location in the address space of a specific process. However, the pointer is quite likely to be invalid in the context of a second process and trying to dereference the pointer from the second process may cause a crash.

multiprocessing.sharedctypes. RawArray ( typecode_or_type, size_or_initializer )

Return a ctypes array allocated from shared memory.

typecode_or_type determines the type of the elements of the returned array: it is either a ctypes type or a one character typecode of the kind used by the array module. If size_or_initializer is an integer then it determines the length of the array, and the array will be initially zeroed. Otherwise size_or_initializer is a sequence which is used to initialize the array and whose length determines the length of the array.

Note that setting and getting an element is potentially non-atomic – use Array() instead to make sure that access is automatically synchronized using a lock.

multiprocessing.sharedctypes. RawValue ( typecode_or_type, *args )

Return a ctypes object allocated from shared memory.

typecode_or_type determines the type of the returned object: it is either a ctypes type or a one character typecode of the kind used by the array module. *args is passed on to the constructor for the type.

Note that setting and getting the value is potentially non-atomic – use Value() instead to make sure that access is automatically synchronized using a lock.

Note that an array of ctypes.c_char has value and raw attributes which allow one to use it to store and retrieve strings – see documentation for ctypes.

multiprocessing.sharedctypes. Array ( typecode_or_type, size_or_initializer, *args [, lock ] )

The same as RawArray() except that depending on the value of lock a process-safe synchronization wrapper may be returned instead of a raw ctypes array.

If lock is True (the default) then a new lock object is created to synchronize access to the value. If lock is a Lock or RLock object then that will be used to synchronize access to the value. If lock is False then access to the returned object will not be automatically protected by a lock, so it will not necessarily be “process-safe”.

Note that lock is a keyword-only argument.

multiprocessing.sharedctypes. Value ( typecode_or_type, *args [, lock ] )

The same as RawValue() except that depending on the value of lock a process-safe synchronization wrapper may be returned instead of a raw ctypes object.

If lock is True (the default) then a new lock object is created to synchronize access to the value. If lock is a Lock or RLock object then that will be used to synchronize access to the value. If lock is False then access to the returned object will not be automatically protected by a lock, so it will not necessarily be “process-safe”.

Note that lock is a keyword-only argument.

multiprocessing.sharedctypes. copy ( obj )

Return a ctypes object allocated from shared memory which is a copy of the ctypes object obj.

multiprocessing.sharedctypes. synchronized ( obj [, lock ] )

Return a process-safe wrapper object for a ctypes object which uses lock to synchronize access. If lock is None (the default) then a multiprocessing.RLock object is created automatically.

A synchronized wrapper will have two methods in addition to those of the object it wraps: get_obj() returns the wrapped object and get_lock() returns the lock object used for synchronization.

Note that accessing the ctypes object through the wrapper can be a lot slower than accessing the raw ctypes object.

The table below compares the syntax for creating shared ctypes objects from shared memory with the normal ctypes syntax. (In the table MyStruct is some subclass of ctypes.Structure.)

ctypes

sharedctypes using type

sharedctypes using typecode

c_double(2.4)

RawValue(c_double, 2.4)

RawValue(‘d’, 2.4)

MyStruct(4, 6)

RawValue(MyStruct, 4, 6)

(c_short * 7)()

RawArray(c_short, 7)

RawArray(‘h’, 7)

(c_int * 3)(9, 2, 8)

RawArray(c_int, (9, 2, 8))

RawArray(‘i’, (9, 2, 8))

Below is an example where a number of ctypes objects are modified by a child process:

from multiprocessing import Process, Lock
from multiprocessing.sharedctypes import Value, Array
from ctypes import Structure, c_double

class Point(Structure):
    _fields_ = [('x', c_double), ('y', c_double)]

def modify(n, x, s, A):
    n.value **= 2
    x.value **= 2
    s.value = s.value.upper()
    for a in A:
        a.x **= 2
        a.y **= 2

if __name__ == '__main__':
    lock = Lock()

    n = Value('i', 7)
    x = Value(c_double, 1.0/3.0, lock=False)
    s = Array('c', 'hello world', lock=lock)
    A = Array(Point, [(1.875,-6.25), (-5.75,2.0), (2.375,9.5)], lock=lock)

    p = Process(target=modify, args=(n, x, s, A))
    p.start()
    p.join()

    print n.value
    print x.value
    print s.value
    print [(a.x, a.y) for a in A]

The results printed are

49
0.1111111111111111
HELLO WORLD
[(3.515625, 39.0625), (33.0625, 4.0), (5.640625, 90.25)]

16.6.2.7. Managers

Managers provide a way to create data which can be shared between different processes. A manager object controls a server process which manages shared objects. Other processes can access the shared objects by using proxies.

multiprocessing. Manager ( )

Returns a started SyncManager object which can be used for sharing objects between processes. The returned manager object corresponds to a spawned child process and has methods which will create shared objects and return corresponding proxies.

Manager processes will be shutdown as soon as they are garbage collected or their parent process exits. The manager classes are defined in the multiprocessing.managers module:

class multiprocessing.managers. BaseManager ( [ address [, authkey ] ] )

Create a BaseManager object.

Once created one should call start() or get_server().serve_forever() to ensure that the manager object refers to a started manager process.

address is the address on which the manager process listens for new connections. If address is None then an arbitrary one is chosen.

authkey is the authentication key which will be used to check the validity of incoming connections to the server process. If authkey is None then current_process().authkey. Otherwise authkey is used and it must be a string.

start ( [ initializer [, initargs ] ] )

Start a subprocess to start the manager. If initializer is not None then the subprocess will call initializer(*initargs) when it starts.

get_server ( )

Returns a Server object which represents the actual server under the control of the Manager. The Server object supports the serve_forever() method:

>>> from multiprocessing.managers import BaseManager
>>> manager = BaseManager(address=('', 50000), authkey='abc')
>>> server = manager.get_server()
>>> server.serve_forever()

Server additionally has an address attribute.

connect ( )

Connect a local manager object to a remote manager process:

>>> from multiprocessing.managers import BaseManager
>>> m = BaseManager(address=('127.0.0.1', 5000), authkey='abc')
>>> m.connect()
shutdown ( )

Stop the process used by the manager. This is only available if start() has been used to start the server process.

This can be called multiple times.

register ( typeid [, callable [, proxytype [, exposed [, method_to_typeid [, create_method ] ] ] ] ] )

A classmethod which can be used for registering a type or callable with the manager class.

typeid is a “type identifier” which is used to identify a particular type of shared object. This must be a string.

callable is a callable used for creating objects for this type identifier. If a manager instance will be created using the from_address() classmethod or if the create_method argument is False then this can be left as None.

proxytype is a subclass of BaseProxy which is used to create proxies for shared objects with this typeid. If None then a proxy class is created automatically.

exposed is used to specify a sequence of method names which proxies for this typeid should be allowed to access using BaseProxy._callmethod(). (If exposed is None then proxytype._exposed_ is used instead if it exists.) In the case where no exposed list is specified, all “public methods” of the shared object will be accessible. (Here a “public method” means any attribute which has a __call__() method and whose name does not begin with '_'.)

method_to_typeid is a mapping used to specify the return type of those exposed methods which should return a proxy. It maps method names to typeid strings. (If method_to_typeid is None then proxytype._method_to_typeid_ is used instead if it exists.) If a method’s name is not a key of this mapping or if the mapping is None then the object returned by the method will be copied by value.

create_method determines whether a method should be created with name typeid which can be used to tell the server process to create a new shared object and return a proxy for it. By default it is True.

BaseManager instances also have one read-only property:

address

The address used by the manager.

class multiprocessing.managers. SyncManager

A subclass of BaseManager which can be used for the synchronization of processes. Objects of this type are returned by multiprocessing.Manager().

It also supports creation of shared lists and dictionaries.

BoundedSemaphore ( [ value ] )

Create a shared threading.BoundedSemaphore object and return a proxy for it.

Condition ( [ lock ] )

Create a shared threading.Condition object and return a proxy for it.

If lock is supplied then it should be a proxy for a threading.Lock or threading.RLock object.

Event ( )

Create a shared threading.Event object and return a proxy for it.

Lock ( )

Create a shared threading.Lock object and return a proxy for it.

Namespace ( )

Create a shared Namespace object and return a proxy for it.

Queue ( [ maxsize ] )

Create a shared Queue.Queue object and return a proxy for it.

RLock ( )

Create a shared threading.RLock object and return a proxy for it.

Semaphore ( [ value ] )

Create a shared threading.Semaphore object and return a proxy for it.

Array ( typecode, sequence )

Create an array and return a proxy for it.

Value ( typecode, value )

Create an object with a writable value attribute and return a proxy for it.

dict ( )
dict ( mapping )
dict ( sequence )

Create a shared dict object and return a proxy for it.

list ( )
list ( sequence )

Create a shared list object and return a proxy for it.

Note

Modifications to mutable values or items in dict and list proxies will not be propagated through the manager, because the proxy has no way of knowing when its values or items are modified. To modify such an item, you can re-assign the modified object to the container proxy:

# create a list proxy and append a mutable object (a dictionary)
lproxy = manager.list()
lproxy.append({})
# now mutate the dictionary
d = lproxy[0]
d['a'] = 1
d['b'] = 2
# at this point, the changes to d are not yet synced, but by
# reassigning the dictionary, the proxy is notified of the change
lproxy[0] = d
class multiprocessing.managers. Namespace

A type that can register with SyncManager.

A namespace object has no public methods, but does have writable attributes. Its representation shows the values of its attributes.

However, when using a proxy for a namespace object, an attribute beginning with '_' will be an attribute of the proxy and not an attribute of the referent:

>>> manager = multiprocessing.Manager()
>>> Global = manager.Namespace()
>>> Global.x = 10
>>> Global.y = 'hello'
>>> Global._z = 12.3    # this is an attribute of the proxy
>>> print Global
Namespace(x=10, y='hello')

16.6.2.7.1. Customized managers

To create one’s own manager, one creates a subclass of BaseManager and uses the register() classmethod to register new types or callables with the manager class. For example:

from multiprocessing.managers