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Function std::io::stdin
pub fn stdin() -> Stdin ⓘ
Constructs a new handle to the standard input of the current process.
Each handle returned is a reference to a shared global buffer whose access is synchronized via a mutex. If you need more explicit control over locking, see the Stdin::lock
method.
Note: Windows Portability Considerations
When operating in a console, the Windows implementation of this stream does not support non-UTF-8 byte sequences. Attempting to read bytes that are not valid UTF-8 will return an error.
In a process with a detached console, such as one using #![windows_subsystem = "windows"]
, or in a child process spawned from such a process, the contained handle will be null. In such cases, the standard library’s Read
and Write
will do nothing and silently succeed. All other I/O operations, via the standard library or via raw Windows API calls, will fail.
Examples
Using implicit synchronization:
use std::io;
fn main() -> io::Result<()> {
let mut buffer = String::new();
io::stdin().read_line(&mut buffer)?;
Ok(())
}
Using explicit synchronization:
use std::io::{self, BufRead};
fn main() -> io::Result<()> {
let mut buffer = String::new();
let stdin = io::stdin();
let mut handle = stdin.lock();
handle.read_line(&mut buffer)?;
Ok(())
}
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/io/fn.stdin.html