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ParticleAttractor2D
Inherits: Node2D < CanvasItem < Node < Object
Category: Core
Brief Description
Member Functions
| float | get_absorption ( ) const | 
| float | get_disable_radius ( ) const | 
| float | get_gravity ( ) const | 
| NodePath | get_particles_path ( ) const | 
| float | get_radius ( ) const | 
| bool | is_enabled ( ) const | 
| void | set_absorption ( float absorption ) | 
| void | set_disable_radius ( float radius ) | 
| void | set_enabled ( bool enabled ) | 
| void | set_gravity ( float gravity ) | 
| void | set_particles_path ( NodePath path ) | 
| void | set_radius ( float radius ) | 
Member Function Description
float get_absorption ( ) const
float get_disable_radius ( ) const
float get_gravity ( ) const
NodePath get_particles_path ( ) const
float get_radius ( ) const
bool is_enabled ( ) const
void set_absorption ( float absorption )
void set_disable_radius ( float radius )
void set_enabled ( bool enabled )
void set_gravity ( float gravity )
void set_particles_path ( NodePath path )
void set_radius ( float radius )
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
 https://docs.godotengine.org/en/2.1/classes/class_particleattractor2d.html