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InputEventMouseButton
Inherits: InputEventMouse < InputEventWithModifiers < InputEvent < Resource < Reference < Object
Input event type for mouse button events.
Description
Contains mouse click information. See Node._input.
Tutorials
Properties
| int | button_index | 0 |
| bool | doubleclick | false |
| float | factor | 1.0 |
| bool | pressed | false |
Property Descriptions
int button_index
| Default | 0 |
| Setter | set_button_index(value) |
| Getter | get_button_index() |
The mouse button identifier, one of the ButtonList button or button wheel constants.
bool doubleclick
| Default | false |
| Setter | set_doubleclick(value) |
| Getter | is_doubleclick() |
If true, the mouse button's state is a double-click.
float factor
| Default | 1.0 |
| Setter | set_factor(value) |
| Getter | get_factor() |
The amount (or delta) of the event. When used for high-precision scroll events, this indicates the scroll amount (vertical or horizontal). This is only supported on some platforms; the reported sensitivity varies depending on the platform. May be 0 if not supported.
bool pressed
| Default | false |
| Setter | set_pressed(value) |
| Getter | is_pressed() |
If true, the mouse button's state is pressed. If false, the mouse button's state is released.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_inputeventmousebutton.html