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VisualShaderNodeColorConstant
Inherits: VisualShaderNode < Resource < Reference < Object
A Color constant to be used within the visual shader graph.
Description
Has two output ports representing RGB and alpha channels of Color.
Translated to vec3 rgb and float alpha in the shader language.
Properties
Property Descriptions
Color constant
| Default | Color( 1, 1, 1, 1 ) |
| Setter | set_constant(value) |
| Getter | get_constant() |
A Color constant which represents a state of this node.
© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_visualshadernodecolorconstant.html