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Math.log()

The Math.log() function returns the natural logarithm (base e) of a number, that is

x > 0 , Math.log ( x ) = ln ( x ) = the unique y such that e y = x \forall x > 0, \mathtt{\operatorname{Math.log}(x)} = \ln(x) = \text{the unique} ; y ; \text{such that} ; e^y = x

The JavaScript Math.log() function is equivalent to ln(x) in mathematics.

Try it

Syntax

Math.log(x)

Parameters

x

A number.

Return value

The natural logarithm (base e) of the given number. If the number is negative, NaN is returned.

Description

If the value of x is 0, the return value is always -Infinity.

If the value of x is negative, the return value is always NaN.

Because log() is a static method of Math, you always use it as Math.log(), rather than as a method of a Math object you created (Math is not a constructor).

If you need the natural log of 2 or 10, use the constants Math.LN2 or Math.LN10. If you need a logarithm to base 2 or 10, use Math.log2() or Math.log10(). If you need a logarithm to other bases, use Math.log(x) / Math.log(otherBase) as in the example below; you might want to precalculate 1 / Math.log(otherBase).

Examples

Using Math.log()

Math.log(-1); // NaN, out of range
Math.log(0);  // -Infinity
Math.log(1);  // 0
Math.log(10); // 2.302585092994046

Using Math.log() with a different base

The following function returns the logarithm of y with base x (ie. log x y \log_x y ):

function getBaseLog(x, y) {
  return Math.log(y) / Math.log(x);
}

If you run getBaseLog(10, 1000) it returns 2.9999999999999996 due to floating-point rounding, which is very close to the actual answer of 3.

Specifications

Browser compatibility

Desktop Mobile Server
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet Deno Node.js
log
1
12
1
3
3
1
1
18
4
10.1
1
1.0
1.0
0.10.0

See also

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https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/log