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Mesh:getVertexAttribute
Available since LÖVE 0.10.0
This function is not supported in earlier versions.
Gets the properties of a specific attribute within a vertex in the Mesh.
Meshes without a custom vertex format specified in love.graphics.newMesh have position as their first attribute, texture coordinates as their second attribute, and color as their third attribute.
Function
Synopsis
value1, value2, ... = Mesh:getVertexAttribute( vertexindex, attributeindex )
Arguments
-
number vertexindex - The index of the the vertex you want to retrieve the attribute for (one-based).
-
number attributeindex - The index of the attribute within the vertex to be retrieved (one-based).
Returns
-
number value1 - The value of the first component of the attribute.
-
number value2 - The value of the second component of the attribute.
-
number ... - Any additional vertex attribute components.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Mesh:getVertexAttribute