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SpriteBatch:set
Available since LÖVE 0.8.0
This method is not supported in earlier versions.
Changes a sprite in the batch. This requires the sprite index returned by SpriteBatch:add or SpriteBatch:addLayer.
Function
Synopsis
SpriteBatch:set( spriteindex, x, y, r, sx, sy, ox, oy, kx, ky )
Arguments
-
number spriteindex - The index of the sprite that will be changed.
-
number x - The position to draw the object (x-axis).
-
number y - The position to draw the object (y-axis).
-
number r (0) - Orientation (radians).
-
number sx (1) - Scale factor (x-axis).
-
number sy (sx) - Scale factor (y-axis).
-
number ox (0) - Origin offset (x-axis).
-
number oy (0) - Origin offset (y-axis).
-
number kx (0) - Shear factor (x-axis).
-
number ky (0) - Shear factor (y-axis).
Returns
Nothing.
Function
Available since LÖVE 0.9.0
This variant has replaced SpriteBatch:setq.
Changes a sprite with a Quad in the batch. This requires the index returned by SpriteBatch:add or SpriteBatch:addLayer.
Synopsis
SpriteBatch:set( spriteindex, quad, x, y, r, sx, sy, ox, oy, kx, ky )
Arguments
-
number spriteindex - The index of the sprite that will be changed.
-
Quad quad - The Quad used on the image of the batch.
-
number x - The position to draw the object (x-axis).
-
number y - The position to draw the object (y-axis).
-
number r (0) - Orientation (radians).
-
number sx (1) - Scale factor (x-axis).
-
number sy (sx) - Scale factor (y-axis).
-
number ox (0) - Origin offset (x-axis).
-
number oy (0) - Origin offset (y-axis).
-
number kx (0) - Shear factor (x-axis).
-
number ky (0) - Shear factor (y-axis).
Returns
Nothing.
Notes
SpriteBatches do not support removing individual sprites. One can do a pseudo removal (instead of clearing and re-adding everything) by:
SpriteBatch:set(id, 0, 0, 0, 0, 0)
This makes all the sprite's vertices equal (because the x and y scales are 0), which prevents the GPU from fully processing the sprite when drawing the SpriteBatch.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SpriteBatch:set