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Text:set
Available since LÖVE 0.10.0
This function is not supported in earlier versions.
Replaces the contents of the Text object with a new unformatted string.
Function
Synopsis
Text:set( textstring )
Arguments
-
string textstring
- The new string of text to use.
Returns
Nothing.
Function
Synopsis
Text:set( coloredtext )
Arguments
-
table coloredtext
-
A table containing colors and strings to use as the new text, in the form of
{color1, string1, color2, string2, ...}
.-
table color1
-
A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of
{red, green, blue, alpha}
. -
string string1
- A string of text which has a color specified by the previous color.
-
table color2
-
A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of
{red, green, blue, alpha}
. -
string string2
- A string of text which has a color specified by the previous color.
-
tables and strings ...
- Additional colors and strings.
-
Returns
Nothing.
Notes
The color set by love.graphics.setColor will be combined (multiplied) with the colors of the text, when drawing the Text object.
Function
Removed in LÖVE 11.0
Use Text:clear instead.
Clears the contents of the Text object.
Synopsis
Text:set( )
Arguments
None.
Returns
Nothing.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Text:set