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Text:set
Available since LÖVE 0.10.0 
 This function is not supported in earlier versions.
Replaces the contents of the Text object with a new unformatted string.
Function
Synopsis
Text:set( textstring )
  Arguments
- 
    
string textstring - The new string of text to use.
 
Returns
Nothing.
Function
Synopsis
Text:set( coloredtext )
  Arguments
- 
    
table coloredtext - 
    A table containing colors and strings to use as the new text, in the form of 
{color1, string1, color2, string2, ...}.- 
      
table color1 - 
      A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of 
{red, green, blue, alpha}. - 
      
string string1 - A string of text which has a color specified by the previous color.
 - 
      
table color2 - 
      A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of 
{red, green, blue, alpha}. - 
      
string string2 - A string of text which has a color specified by the previous color.
 - 
      
tables and strings ... - Additional colors and strings.
 
 - 
      
 
Returns
Nothing.
Notes
The color set by love.graphics.setColor will be combined (multiplied) with the colors of the text, when drawing the Text object.
Function
Removed in LÖVE 11.0 
 Use Text:clear instead.
Clears the contents of the Text object.
Synopsis
Text:set( )
  Arguments
None.
Returns
Nothing.
See Also
© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
 https://love2d.org/wiki/Text:set