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Class: Phaser.Canvas
Constructor
new Canvas()
The Canvas class handles everything related to creating the canvas
DOM tag that Phaser will use,
including styles, offset and aspect ratio.
- Source code: utils/Canvas.js (Line 14)
Public Methods
- Source code: utils/Canvas.js (Line 109)
- Source code: utils/Canvas.js (Line 16)
- Source code: utils/Canvas.js (Line 242)
- Source code: utils/Canvas.js (Line 217)
- Source code: utils/Canvas.js (Line 156)
- Source code: utils/Canvas.js (Line 47)
- Source code: utils/Canvas.js (Line 283)
- Source code: utils/Canvas.js (Line 260)
- Source code: utils/Canvas.js (Line 192)
- Source code: utils/Canvas.js (Line 65)
- Source code: utils/Canvas.js (Line 171)
- Source code: utils/Canvas.js (Line 85)
<static> addToDOM(canvas, parent, overflowHidden) → {HTMLCanvasElement}
Adds the given canvas element to the DOM. The canvas will be added as a child of the given parent.
If no parent is given it will be added as a child of the document.body.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
canvas |
HTMLCanvasElement | The canvas to be added to the DOM. |
||
parent |
string | HTMLElement | The DOM element to add the canvas to. |
||
overflowHidden |
boolean | <optional> |
true | If set to true it will add the overflow='hidden' style to the parent DOM element. |
Returns
Returns the source canvas.
<static> create(parent, width, height, id, skipPool) → {HTMLCanvasElement}
Creates a canvas
DOM element. The element is not automatically added to the document.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
parent |
object | The object that will own the canvas that is created. |
||
width |
number | <optional> |
256 | The width of the canvas element. |
height |
number | <optional> |
256 | The height of the canvas element.. |
id |
string | <optional> |
(none) | If specified, and not the empty string, this will be set as the ID of the canvas element. Otherwise no ID will be set. |
skipPool |
boolean | <optional> |
false | If |
Returns
The newly created canvas element.
<static> getSmoothingEnabled(context) → {boolean}
Returns true
if the given context has image smoothing enabled, otherwise returns false
.
Parameters
Name | Type | Description |
---|---|---|
context |
CanvasRenderingContext2D | The context to check for smoothing on. |
Returns
True if the given context has image smoothing enabled, otherwise false.
<static> getSmoothingPrefix(context) → {string | null}
Gets the Smoothing Enabled vendor prefix being used on the given context, or null if not set.
Parameters
Name | Type | Description |
---|---|---|
context |
CanvasRenderingContext2D | The context to enable or disable the image smoothing on. |
Returns
Returns the smoothingEnabled vendor prefix, or null if not set on the context.
<static> removeFromDOM(canvas)
Removes the given canvas element from the DOM.
Parameters
Name | Type | Description |
---|---|---|
canvas |
HTMLCanvasElement | The canvas to be removed from the DOM. |
<static> setBackgroundColor(canvas, color) → {HTMLCanvasElement}
Sets the background color behind the canvas. This changes the canvas style property.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
canvas |
HTMLCanvasElement | The canvas to set the background color on. |
||
color |
string | <optional> |
'rgb(0,0,0)' | The color to set. Can be in the format 'rgb(r,g,b)', or '#RRGGBB' or any valid CSS color. |
Returns
Returns the source canvas.
<static> setImageRenderingBicubic(canvas) → {HTMLCanvasElement}
Sets the CSS image-rendering property on the given canvas to be 'bicubic' (aka 'auto').
Note that if this doesn't given the desired result then see the CanvasUtils.setSmoothingEnabled method.
Parameters
Name | Type | Description |
---|---|---|
canvas |
HTMLCanvasElement | The canvas to set image-rendering bicubic on. |
Returns
Returns the source canvas.
<static> setImageRenderingCrisp(canvas) → {HTMLCanvasElement}
Sets the CSS image-rendering property on the given canvas to be 'crisp' (aka 'optimize contrast' on webkit).
Note that if this doesn't given the desired result then see the setSmoothingEnabled.
Parameters
Name | Type | Description |
---|---|---|
canvas |
HTMLCanvasElement | The canvas to set image-rendering crisp on. |
Returns
Returns the source canvas.
<static> setSmoothingEnabled(context, value) → {CanvasRenderingContext2D}
Sets the Image Smoothing property on the given context. Set to false to disable image smoothing.
By default browsers have image smoothing enabled, which isn't always what you visually want, especially
when using pixel art in a game. Note that this sets the property on the context itself, so that any image
drawn to the context will be affected. This sets the property across all current browsers but support is
patchy on earlier browsers, especially on mobile.
Parameters
Name | Type | Description |
---|---|---|
context |
CanvasRenderingContext2D | The context to enable or disable the image smoothing on. |
value |
boolean | If set to true it will enable image smoothing, false will disable it. |
Returns
Returns the source context.
<static> setTouchAction(canvas, value) → {HTMLCanvasElement}
Sets the touch-action property on the canvas style. Can be used to disable default browser touch actions.
Parameters
Name | Type | Argument | Description |
---|---|---|---|
canvas |
HTMLCanvasElement | The canvas to set the touch action on. |
|
value |
string | <optional> |
The touch action to set. Defaults to 'none'. |
Returns
The source canvas.
<static> setTransform(context, translateX, translateY, scaleX, scaleY, skewX, skewY) → {CanvasRenderingContext2D}
Sets the transform of the given canvas to the matrix values provided.
Parameters
Name | Type | Description |
---|---|---|
context |
CanvasRenderingContext2D | The context to set the transform on. |
translateX |
number | The value to translate horizontally by. |
translateY |
number | The value to translate vertically by. |
scaleX |
number | The value to scale horizontally by. |
scaleY |
number | The value to scale vertically by. |
skewX |
number | The value to skew horizontaly by. |
skewY |
number | The value to skew vertically by. |
Returns
Returns the source context.
<static> setUserSelect(canvas, value) → {HTMLCanvasElement}
Sets the user-select property on the canvas style. Can be used to disable default browser selection actions.
Parameters
Name | Type | Argument | Description |
---|---|---|---|
canvas |
HTMLCanvasElement | The canvas to set the touch action on. |
|
value |
string | <optional> |
The touch action to set. Defaults to 'none'. |
Returns
The source canvas.
© 2016 Richard Davey, Photon Storm Ltd.
Licensed under the MIT License.
http://phaser.io/docs/2.6.2/Phaser.Canvas.html