On this page
vector2d QML Basic Type
A vector2d
type has x
and y
attributes, otherwise it is similar to the vector3d
type. Please see the documentation about the vector3d
type for more information.
To create a vector2d
value, specify it as a "x,y" string, or define the components individually, or compose it with the Qt.vector2d() function.
The vector2d type has the following idempotent functions which can be invoked in QML:
Function Signature | Description | Example |
---|---|---|
real dotProduct(vector2d other) | Returns the scalar real result of the dot product of this vector2d with the other vector2d |
|
vector2d times(vector2d other) | Returns the vector2d result of multiplying this vector2d with the other vector2d |
|
vector2d times(real factor) | Returns the vector2d result of multiplying this vector2d with the scalar factor |
|
vector2d plus(vector2d other) | Returns the vector2d result of the addition of this vector2d with the other vector2d |
|
vector2d minus(vector2d other) | Returns the vector2d result of the subtraction of other vector2d from this vector2d |
|
vector2d normalized() | Returns the normalized form of this vector |
|
real length() | Returns the scalar real value of the length of this vector2d |
|
vector3d toVector3d() | Returns the vector3d result of converting this vector2d to a vector3d |
|
vector4d toVector4d() | Returns the vector4d result of converting this vector2d to a vector4d |
|
bool fuzzyEquals(vector2d other, real epsilon) | Returns true if this vector2d is approximately equal to the other vector2d. The approximation will be true if each attribute of this is within epsilon of other . Note that epsilon is an optional argument, the default epsilon is 0.00001. |
|
This basic type is provided by the QtQuick import.
See also QML Basic Types.
© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.2/qml-vector2d.html