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Trait std::ops::Div
pub trait Div<Rhs = Self> {
type Output;
// Required method
fn div(self, rhs: Rhs) -> Self::Output;
}
The division operator /
.
Note that Rhs
is Self
by default, but this is not mandatory.
Examples
Div
idable rational numbers
use std::ops::Div;
// By the fundamental theorem of arithmetic, rational numbers in lowest
// terms are unique. So, by keeping `Rational`s in reduced form, we can
// derive `Eq` and `PartialEq`.
#[derive(Debug, Eq, PartialEq)]
struct Rational {
numerator: usize,
denominator: usize,
}
impl Rational {
fn new(numerator: usize, denominator: usize) -> Self {
if denominator == 0 {
panic!("Zero is an invalid denominator!");
}
// Reduce to lowest terms by dividing by the greatest common
// divisor.
let gcd = gcd(numerator, denominator);
Self {
numerator: numerator / gcd,
denominator: denominator / gcd,
}
}
}
impl Div for Rational {
// The division of rational numbers is a closed operation.
type Output = Self;
fn div(self, rhs: Self) -> Self::Output {
if rhs.numerator == 0 {
panic!("Cannot divide by zero-valued `Rational`!");
}
let numerator = self.numerator * rhs.denominator;
let denominator = self.denominator * rhs.numerator;
Self::new(numerator, denominator)
}
}
// Euclid's two-thousand-year-old algorithm for finding the greatest common
// divisor.
fn gcd(x: usize, y: usize) -> usize {
let mut x = x;
let mut y = y;
while y != 0 {
let t = y;
y = x % y;
x = t;
}
x
}
assert_eq!(Rational::new(1, 2), Rational::new(2, 4));
assert_eq!(Rational::new(1, 2) / Rational::new(3, 4),
Rational::new(2, 3));
Dividing vectors by scalars as in linear algebra
use std::ops::Div;
struct Scalar { value: f32 }
#[derive(Debug, PartialEq)]
struct Vector { value: Vec<f32> }
impl Div<Scalar> for Vector {
type Output = Self;
fn div(self, rhs: Scalar) -> Self::Output {
Self { value: self.value.iter().map(|v| v / rhs.value).collect() }
}
}
let scalar = Scalar { value: 2f32 };
let vector = Vector { value: vec![2f32, 4f32, 6f32] };
assert_eq!(vector / scalar, Vector { value: vec![1f32, 2f32, 3f32] });
Required Associated Types
type Output
The resulting type after applying the /
operator.
Required Methods
fn div(self, rhs: Rhs) -> Self::Output
Performs the /
operation.
Example
assert_eq!(12 / 2, 6);
Implementors
impl Div for f32
type Output = f32
impl Div for f64
type Output = f64
impl Div for i8
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i8
impl Div for i16
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i16
impl Div for i32
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i32
impl Div for i64
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i64
impl Div for i128
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i128
impl Div for isize
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = isize
impl Div for u8
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u8
impl Div for u16
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u16
impl Div for u32
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u32
impl Div for u64
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u64
impl Div for u128
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u128
impl Div for usize
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = usize
impl Div for Saturating<i8>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2i8), Saturating(5i8) / Saturating(2));
assert_eq!(Saturating(i8::MAX), Saturating(i8::MAX) / Saturating(1));
assert_eq!(Saturating(i8::MIN), Saturating(i8::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0i8) / Saturating(0);
type Output = Saturating<i8>
impl Div for Saturating<i16>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2i16), Saturating(5i16) / Saturating(2));
assert_eq!(Saturating(i16::MAX), Saturating(i16::MAX) / Saturating(1));
assert_eq!(Saturating(i16::MIN), Saturating(i16::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0i16) / Saturating(0);
type Output = Saturating<i16>
impl Div for Saturating<i32>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2i32), Saturating(5i32) / Saturating(2));
assert_eq!(Saturating(i32::MAX), Saturating(i32::MAX) / Saturating(1));
assert_eq!(Saturating(i32::MIN), Saturating(i32::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0i32) / Saturating(0);
type Output = Saturating<i32>
impl Div for Saturating<i64>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2i64), Saturating(5i64) / Saturating(2));
assert_eq!(Saturating(i64::MAX), Saturating(i64::MAX) / Saturating(1));
assert_eq!(Saturating(i64::MIN), Saturating(i64::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0i64) / Saturating(0);
type Output = Saturating<i64>
impl Div for Saturating<i128>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2i128), Saturating(5i128) / Saturating(2));
assert_eq!(Saturating(i128::MAX), Saturating(i128::MAX) / Saturating(1));
assert_eq!(Saturating(i128::MIN), Saturating(i128::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0i128) / Saturating(0);
type Output = Saturating<i128>
impl Div for Saturating<isize>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2isize), Saturating(5isize) / Saturating(2));
assert_eq!(Saturating(isize::MAX), Saturating(isize::MAX) / Saturating(1));
assert_eq!(Saturating(isize::MIN), Saturating(isize::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0isize) / Saturating(0);
type Output = Saturating<isize>
impl Div for Saturating<u8>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2u8), Saturating(5u8) / Saturating(2));
assert_eq!(Saturating(u8::MAX), Saturating(u8::MAX) / Saturating(1));
assert_eq!(Saturating(u8::MIN), Saturating(u8::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0u8) / Saturating(0);
type Output = Saturating<u8>
impl Div for Saturating<u16>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2u16), Saturating(5u16) / Saturating(2));
assert_eq!(Saturating(u16::MAX), Saturating(u16::MAX) / Saturating(1));
assert_eq!(Saturating(u16::MIN), Saturating(u16::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0u16) / Saturating(0);
type Output = Saturating<u16>
impl Div for Saturating<u32>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2u32), Saturating(5u32) / Saturating(2));
assert_eq!(Saturating(u32::MAX), Saturating(u32::MAX) / Saturating(1));
assert_eq!(Saturating(u32::MIN), Saturating(u32::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0u32) / Saturating(0);
type Output = Saturating<u32>
impl Div for Saturating<u64>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2u64), Saturating(5u64) / Saturating(2));
assert_eq!(Saturating(u64::MAX), Saturating(u64::MAX) / Saturating(1));
assert_eq!(Saturating(u64::MIN), Saturating(u64::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0u64) / Saturating(0);
type Output = Saturating<u64>
impl Div for Saturating<u128>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2u128), Saturating(5u128) / Saturating(2));
assert_eq!(Saturating(u128::MAX), Saturating(u128::MAX) / Saturating(1));
assert_eq!(Saturating(u128::MIN), Saturating(u128::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0u128) / Saturating(0);
type Output = Saturating<u128>
impl Div for Saturating<usize>
Examples
Basic usage:
use std::num::Saturating;
assert_eq!(Saturating(2usize), Saturating(5usize) / Saturating(2));
assert_eq!(Saturating(usize::MAX), Saturating(usize::MAX) / Saturating(1));
assert_eq!(Saturating(usize::MIN), Saturating(usize::MIN) / Saturating(1));
use std::num::Saturating;
let _ = Saturating(0usize) / Saturating(0);
type Output = Saturating<usize>
impl Div for Wrapping<i8>
type Output = Wrapping<i8>
impl Div for Wrapping<i16>
type Output = Wrapping<i16>
impl Div for Wrapping<i32>
type Output = Wrapping<i32>
impl Div for Wrapping<i64>
type Output = Wrapping<i64>
impl Div for Wrapping<i128>
type Output = Wrapping<i128>
impl Div for Wrapping<isize>
type Output = Wrapping<isize>
impl Div for Wrapping<u8>
type Output = Wrapping<u8>
impl Div for Wrapping<u16>
type Output = Wrapping<u16>
impl Div for Wrapping<u32>
type Output = Wrapping<u32>
impl Div for Wrapping<u64>
type Output = Wrapping<u64>
impl Div for Wrapping<u128>
type Output = Wrapping<u128>
impl Div for Wrapping<usize>
type Output = Wrapping<usize>
impl Div<&f32> for &f32
type Output = <f32 as Div>::Output
impl Div<&f32> for f32
type Output = <f32 as Div>::Output
impl Div<&f64> for &f64
type Output = <f64 as Div>::Output
impl Div<&f64> for f64
type Output = <f64 as Div>::Output
impl Div<&i8> for &i8
type Output = <i8 as Div>::Output
impl Div<&i8> for i8
type Output = <i8 as Div>::Output
impl Div<&i16> for &i16
type Output = <i16 as Div>::Output
impl Div<&i16> for i16
type Output = <i16 as Div>::Output
impl Div<&i32> for &i32
type Output = <i32 as Div>::Output
impl Div<&i32> for i32
type Output = <i32 as Div>::Output
impl Div<&i64> for &i64
type Output = <i64 as Div>::Output
impl Div<&i64> for i64
type Output = <i64 as Div>::Output
impl Div<&i128> for &i128
type Output = <i128 as Div>::Output
impl Div<&i128> for i128
type Output = <i128 as Div>::Output
impl Div<&isize> for &isize
type Output = <isize as Div>::Output
impl Div<&isize> for isize
type Output = <isize as Div>::Output
impl Div<&u8> for &u8
type Output = <u8 as Div>::Output
impl Div<&u8> for u8
type Output = <u8 as Div>::Output
impl Div<&u16> for &u16
type Output = <u16 as Div>::Output
impl Div<&u16> for u16
type Output = <u16 as Div>::Output
impl Div<&u32> for &u32
type Output = <u32 as Div>::Output
impl Div<&u32> for u32
type Output = <u32 as Div>::Output
impl Div<&u64> for &u64
type Output = <u64 as Div>::Output
impl Div<&u64> for u64
type Output = <u64 as Div>::Output
impl Div<&u128> for &u128
type Output = <u128 as Div>::Output
impl Div<&u128> for u128
type Output = <u128 as Div>::Output
impl Div<&usize> for &usize
type Output = <usize as Div>::Output
impl Div<&usize> for usize
type Output = <usize as Div>::Output
impl Div<&Saturating<i8>> for &Saturating<i8>
type Output = <Saturating<i8> as Div>::Output
impl Div<&Saturating<i8>> for Saturating<i8>
type Output = <Saturating<i8> as Div>::Output
impl Div<&Saturating<i16>> for &Saturating<i16>
type Output = <Saturating<i16> as Div>::Output
impl Div<&Saturating<i16>> for Saturating<i16>
type Output = <Saturating<i16> as Div>::Output
impl Div<&Saturating<i32>> for &Saturating<i32>
type Output = <Saturating<i32> as Div>::Output
impl Div<&Saturating<i32>> for Saturating<i32>
type Output = <Saturating<i32> as Div>::Output
impl Div<&Saturating<i64>> for &Saturating<i64>
type Output = <Saturating<i64> as Div>::Output
impl Div<&Saturating<i64>> for Saturating<i64>
type Output = <Saturating<i64> as Div>::Output
impl Div<&Saturating<i128>> for &Saturating<i128>
type Output = <Saturating<i128> as Div>::Output
impl Div<&Saturating<i128>> for Saturating<i128>
type Output = <Saturating<i128> as Div>::Output
impl Div<&Saturating<isize>> for &Saturating<isize>
type Output = <Saturating<isize> as Div>::Output
impl Div<&Saturating<isize>> for Saturating<isize>
type Output = <Saturating<isize> as Div>::Output
impl Div<&Saturating<u8>> for &Saturating<u8>
type Output = <Saturating<u8> as Div>::Output
impl Div<&Saturating<u8>> for Saturating<u8>
type Output = <Saturating<u8> as Div>::Output
impl Div<&Saturating<u16>> for &Saturating<u16>
type Output = <Saturating<u16> as Div>::Output
impl Div<&Saturating<u16>> for Saturating<u16>
type Output = <Saturating<u16> as Div>::Output
impl Div<&Saturating<u32>> for &Saturating<u32>
type Output = <Saturating<u32> as Div>::Output
impl Div<&Saturating<u32>> for Saturating<u32>
type Output = <Saturating<u32> as Div>::Output
impl Div<&Saturating<u64>> for &Saturating<u64>
type Output = <Saturating<u64> as Div>::Output
impl Div<&Saturating<u64>> for Saturating<u64>
type Output = <Saturating<u64> as Div>::Output
impl Div<&Saturating<u128>> for &Saturating<u128>
type Output = <Saturating<u128> as Div>::Output
impl Div<&Saturating<u128>> for Saturating<u128>
type Output = <Saturating<u128> as Div>::Output
impl Div<&Saturating<usize>> for &Saturating<usize>
type Output = <Saturating<usize> as Div>::Output
impl Div<&Saturating<usize>> for Saturating<usize>
type Output = <Saturating<usize> as Div>::Output
impl Div<&Wrapping<i8>> for &Wrapping<i8>
type Output = <Wrapping<i8> as Div>::Output
impl Div<&Wrapping<i8>> for Wrapping<i8>
type Output = <Wrapping<i8> as Div>::Output
impl Div<&Wrapping<i16>> for &Wrapping<i16>
type Output = <Wrapping<i16> as Div>::Output
impl Div<&Wrapping<i16>> for Wrapping<i16>
type Output = <Wrapping<i16> as Div>::Output
impl Div<&Wrapping<i32>> for &Wrapping<i32>
type Output = <Wrapping<i32> as Div>::Output
impl Div<&Wrapping<i32>> for Wrapping<i32>
type Output = <Wrapping<i32> as Div>::Output
impl Div<&Wrapping<i64>> for &Wrapping<i64>
type Output = <Wrapping<i64> as Div>::Output
impl Div<&Wrapping<i64>> for Wrapping<i64>
type Output = <Wrapping<i64> as Div>::Output
impl Div<&Wrapping<i128>> for &Wrapping<i128>
type Output = <Wrapping<i128> as Div>::Output
impl Div<&Wrapping<i128>> for Wrapping<i128>
type Output = <Wrapping<i128> as Div>::Output
impl Div<&Wrapping<isize>> for &Wrapping<isize>
type Output = <Wrapping<isize> as Div>::Output
impl Div<&Wrapping<isize>> for Wrapping<isize>
type Output = <Wrapping<isize> as Div>::Output
impl Div<&Wrapping<u8>> for &Wrapping<u8>
type Output = <Wrapping<u8> as Div>::Output
impl Div<&Wrapping<u8>> for Wrapping<u8>
type Output = <Wrapping<u8> as Div>::Output
impl Div<&Wrapping<u16>> for &Wrapping<u16>
type Output = <Wrapping<u16> as Div>::Output
impl Div<&Wrapping<u16>> for Wrapping<u16>
type Output = <Wrapping<u16> as Div>::Output
impl Div<&Wrapping<u32>> for &Wrapping<u32>
type Output = <Wrapping<u32> as Div>::Output
impl Div<&Wrapping<u32>> for Wrapping<u32>
type Output = <Wrapping<u32> as Div>::Output
impl Div<&Wrapping<u64>> for &Wrapping<u64>
type Output = <Wrapping<u64> as Div>::Output
impl Div<&Wrapping<u64>> for Wrapping<u64>
type Output = <Wrapping<u64> as Div>::Output
impl Div<&Wrapping<u128>> for &Wrapping<u128>
type Output = <Wrapping<u128> as Div>::Output
impl Div<&Wrapping<u128>> for Wrapping<u128>
type Output = <Wrapping<u128> as Div>::Output
impl Div<&Wrapping<usize>> for &Wrapping<usize>
type Output = <Wrapping<usize> as Div>::Output
impl Div<&Wrapping<usize>> for Wrapping<usize>
type Output = <Wrapping<usize> as Div>::Output
impl Div<u32> for Duration
type Output = Duration
impl Div<NonZeroU8> for u8
type Output = u8
impl Div<NonZeroU16> for u16
type Output = u16
impl Div<NonZeroU32> for u32
type Output = u32
impl Div<NonZeroU64> for u64
type Output = u64
impl Div<NonZeroU128> for u128
type Output = u128
impl Div<NonZeroUsize> for usize
type Output = usize
impl<'a> Div<f32> for &'a f32
type Output = <f32 as Div>::Output
impl<'a> Div<f64> for &'a f64
type Output = <f64 as Div>::Output
impl<'a> Div<i8> for &'a i8
type Output = <i8 as Div>::Output
impl<'a> Div<i16> for &'a i16
type Output = <i16 as Div>::Output
impl<'a> Div<i32> for &'a i32
type Output = <i32 as Div>::Output
impl<'a> Div<i64> for &'a i64
type Output = <i64 as Div>::Output
impl<'a> Div<i128> for &'a i128
type Output = <i128 as Div>::Output
impl<'a> Div<isize> for &'a isize
type Output = <isize as Div>::Output
impl<'a> Div<u8> for &'a u8
type Output = <u8 as Div>::Output
impl<'a> Div<u16> for &'a u16
type Output = <u16 as Div>::Output
impl<'a> Div<u32> for &'a u32
type Output = <u32 as Div>::Output
impl<'a> Div<u64> for &'a u64
type Output = <u64 as Div>::Output
impl<'a> Div<u128> for &'a u128
type Output = <u128 as Div>::Output
impl<'a> Div<usize> for &'a usize
type Output = <usize as Div>::Output
impl<'a> Div<Saturating<i8>> for &'a Saturating<i8>
type Output = <Saturating<i8> as Div>::Output
impl<'a> Div<Saturating<i16>> for &'a Saturating<i16>
type Output = <Saturating<i16> as Div>::Output
impl<'a> Div<Saturating<i32>> for &'a Saturating<i32>
type Output = <Saturating<i32> as Div>::Output
impl<'a> Div<Saturating<i64>> for &'a Saturating<i64>
type Output = <Saturating<i64> as Div>::Output
impl<'a> Div<Saturating<i128>> for &'a Saturating<i128>
type Output = <Saturating<i128> as Div>::Output
impl<'a> Div<Saturating<isize>> for &'a Saturating<isize>
type Output = <Saturating<isize> as Div>::Output
impl<'a> Div<Saturating<u8>> for &'a Saturating<u8>
type Output = <Saturating<u8> as Div>::Output
impl<'a> Div<Saturating<u16>> for &'a Saturating<u16>
type Output = <Saturating<u16> as Div>::Output
impl<'a> Div<Saturating<u32>> for &'a Saturating<u32>
type Output = <Saturating<u32> as Div>::Output
impl<'a> Div<Saturating<u64>> for &'a Saturating<u64>
type Output = <Saturating<u64> as Div>::Output
impl<'a> Div<Saturating<u128>> for &'a Saturating<u128>
type Output = <Saturating<u128> as Div>::Output
impl<'a> Div<Saturating<usize>> for &'a Saturating<usize>
type Output = <Saturating<usize> as Div>::Output
impl<'a> Div<Wrapping<i8>> for &'a Wrapping<i8>
type Output = <Wrapping<i8> as Div>::Output
impl<'a> Div<Wrapping<i16>> for &'a Wrapping<i16>
type Output = <Wrapping<i16> as Div>::Output
impl<'a> Div<Wrapping<i32>> for &'a Wrapping<i32>
type Output = <Wrapping<i32> as Div>::Output
impl<'a> Div<Wrapping<i64>> for &'a Wrapping<i64>
type Output = <Wrapping<i64> as Div>::Output
impl<'a> Div<Wrapping<i128>> for &'a Wrapping<i128>
type Output = <Wrapping<i128> as Div>::Output
impl<'a> Div<Wrapping<isize>> for &'a Wrapping<isize>
type Output = <Wrapping<isize> as Div>::Output
impl<'a> Div<Wrapping<u8>> for &'a Wrapping<u8>
type Output = <Wrapping<u8> as Div>::Output
impl<'a> Div<Wrapping<u16>> for &'a Wrapping<u16>
type Output = <Wrapping<u16> as Div>::Output
impl<'a> Div<Wrapping<u32>> for &'a Wrapping<u32>
type Output = <Wrapping<u32> as Div>::Output
impl<'a> Div<Wrapping<u64>> for &'a Wrapping<u64>
type Output = <Wrapping<u64> as Div>::Output
impl<'a> Div<Wrapping<u128>> for &'a Wrapping<u128>
type Output = <Wrapping<u128> as Div>::Output
impl<'a> Div<Wrapping<usize>> for &'a Wrapping<usize>
type Output = <Wrapping<usize> as Div>::Output
impl<'lhs, 'rhs, T, const LANES: usize> Div<&'rhs Simd<T, LANES>> for &'lhs Simd<T, LANES>
where
T: SimdElement,
Simd<T, LANES>: Div<Output = Simd<T, LANES>>,
LaneCount<LANES>: SupportedLaneCount,
type Output = Simd<T, LANES>
impl<T, const LANES: usize> Div<&Simd<T, LANES>> for Simd<T, LANES>
where
T: SimdElement,
Simd<T, LANES>: Div<Output = Simd<T, LANES>>,
LaneCount<LANES>: SupportedLaneCount,
type Output = Simd<T, LANES>
impl<T, const LANES: usize> Div<Simd<T, LANES>> for &Simd<T, LANES>
where
T: SimdElement,
Simd<T, LANES>: Div<Output = Simd<T, LANES>>,
LaneCount<LANES>: SupportedLaneCount,
type Output = Simd<T, LANES>
impl<const N: usize> Div for Simd<f32, N>
where
f32: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<f32, N>
impl<const N: usize> Div for Simd<f64, N>
where
f64: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<f64, N>
impl<const N: usize> Div for Simd<i8, N>
where
i8: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<i8, N>
impl<const N: usize> Div for Simd<i16, N>
where
i16: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<i16, N>
impl<const N: usize> Div for Simd<i32, N>
where
i32: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<i32, N>
impl<const N: usize> Div for Simd<i64, N>
where
i64: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<i64, N>
impl<const N: usize> Div for Simd<isize, N>
where
isize: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<isize, N>
impl<const N: usize> Div for Simd<u8, N>
where
u8: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<u8, N>
impl<const N: usize> Div for Simd<u16, N>
where
u16: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<u16, N>
impl<const N: usize> Div for Simd<u32, N>
where
u32: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<u32, N>
impl<const N: usize> Div for Simd<u64, N>
where
u64: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<u64, N>
impl<const N: usize> Div for Simd<usize, N>
where
usize: SimdElement,
LaneCount<N>: SupportedLaneCount,
type Output = Simd<usize, N>
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/ops/trait.Div.html