On this page
Module std::os::windows::prelude
Available on Windows only.
A prelude for conveniently writing platform-specific code.
Includes all extension traits, and some important type definitions.
Re-exports
-
pub use super::ffi::OsStrExt; -
pub use super::ffi::OsStringExt; -
pub use super::fs::FileExt; -
pub use super::fs::MetadataExt; -
pub use super::fs::OpenOptionsExt; -
pub use super::io::AsHandle; -
pub use super::io::AsSocket; -
pub use super::io::BorrowedHandle; -
pub use super::io::BorrowedSocket; -
pub use super::io::FromRawHandle; -
pub use super::io::FromRawSocket; -
pub use super::io::HandleOrInvalid; -
pub use super::io::IntoRawHandle; -
pub use super::io::IntoRawSocket; -
pub use super::io::OwnedHandle; -
pub use super::io::OwnedSocket; -
pub use super::io::AsRawHandle; -
pub use super::io::AsRawSocket; -
pub use super::io::RawHandle; -
pub use super::io::RawSocket;
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/os/windows/prelude/index.html