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Module std::os::windows::prelude
Available on Windows only.
A prelude for conveniently writing platform-specific code.
Includes all extension traits, and some important type definitions.
Re-exports
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pub use super::ffi::OsStrExt;
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pub use super::ffi::OsStringExt;
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pub use super::fs::FileExt;
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pub use super::fs::MetadataExt;
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pub use super::fs::OpenOptionsExt;
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pub use super::io::AsHandle;
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pub use super::io::AsSocket;
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pub use super::io::BorrowedHandle;
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pub use super::io::BorrowedSocket;
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pub use super::io::FromRawHandle;
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pub use super::io::FromRawSocket;
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pub use super::io::HandleOrInvalid;
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pub use super::io::IntoRawHandle;
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pub use super::io::IntoRawSocket;
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pub use super::io::OwnedHandle;
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pub use super::io::OwnedSocket;
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pub use super::io::AsRawHandle;
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pub use super::io::AsRawSocket;
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pub use super::io::RawHandle;
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pub use super::io::RawSocket;
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/os/windows/prelude/index.html