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Function std::path::absolute
pub fn absolute<P: AsRef<Path>>(path: P) -> Result<PathBuf>
absolute_path
#92750)
Makes the path absolute without accessing the filesystem.
If the path is relative, the current directory is used as the base directory. All intermediate components will be resolved according to platforms-specific rules but unlike canonicalize
this does not resolve symlinks and may succeed even if the path does not exist.
If the path
is empty or getting the current directory fails then an error will be returned.
Examples
Posix paths
#![feature(absolute_path)]
fn main() -> std::io::Result<()> {
use std::path::{self, Path};
// Relative to absolute
let absolute = path::absolute("foo/./bar")?;
assert!(absolute.ends_with("foo/bar"));
// Absolute to absolute
let absolute = path::absolute("/foo//test/.././bar.rs")?;
assert_eq!(absolute, Path::new("/foo/test/../bar.rs"));
Ok(())
}
The path is resolved using POSIX semantics except that it stops short of resolving symlinks. This means it will keep ..
components and trailing slashes.
Windows paths
#![feature(absolute_path)]
fn main() -> std::io::Result<()> {
use std::path::{self, Path};
// Relative to absolute
let absolute = path::absolute("foo/./bar")?;
assert!(absolute.ends_with(r"foo\bar"));
// Absolute to absolute
let absolute = path::absolute(r"C:\foo//test\..\./bar.rs")?;
assert_eq!(absolute, Path::new(r"C:\foo\bar.rs"));
Ok(())
}
For verbatim paths this will simply return the path as given. For other paths this is currently equivalent to calling GetFullPathNameW
This may change in the future.
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/path/fn.absolute.html