The z attribute defines the location along the z-axis for a light source in the coordinate system established by the primitiveUnits attribute on the <filter> element, assuming that, in the initial coordinate system, the positive z-axis comes out towards the person viewing the content and assuming that one unit along the z-axis equals one unit in x and y.
You can use this attribute with the following SVG elements:
For <fePointLight>, z defines the location along the z-axis for the light source in the coordinate system established by the primitiveUnits attribute on the <filter> element.
For <feSpotLight>, z defines the location along the z-axis for the light source in the coordinate system established by the primitiveUnits attribute on the <filter> element.