类 SpelCompiler
- java.lang.Object
- org.springframework.expression.spel.standard.SpelCompiler
- 所有已实现的接口:
Opcodes
public class SpelCompiler extends Object implements Opcodes
A SpelCompiler will take a regular parsed expression and create (and load) a class containing byte code that does the same thing as that expression. The compiled form of an expression will evaluate far faster than the interpreted form.The SpelCompiler is not currently handling all expression types but covers many of the common cases. The framework is extensible to cover more cases in the future. For absolute maximum speed there is *no checking* in the compiled code. The compiled version of the expression uses information learned during interpreted runs of the expression when it generates the byte code. For example if it knows that a particular property dereference always seems to return a Map then it will generate byte code that expects the result of the property dereference to be a Map. This ensures maximal performance but should the dereference result in something other than a map, the compiled expression will fail - like a ClassCastException would occur if passing data of an unexpected type in a regular Java program.
Due to the lack of checking there are likely some expressions that should never be compiled, for example if an expression is continuously dealing with different types of data. Due to these cases the compiler is something that must be selectively turned on for an associated SpelExpressionParser (through the
SpelParserConfiguration
object), it is not on by default.Individual expressions can be compiled by calling
SpelCompiler.compile(expression)
.- 从以下版本开始:
- 4.1
- 作者:
- Andy Clement
字段概要
从接口继承的字段 org.springframework.asm.Opcodes
AALOAD, AASTORE, ACC_ABSTRACT, ACC_ANNOTATION, ACC_BRIDGE, ACC_DEPRECATED, ACC_ENUM, ACC_FINAL, ACC_INTERFACE, ACC_MANDATED, ACC_MODULE, ACC_NATIVE, ACC_OPEN, ACC_PRIVATE, ACC_PROTECTED, ACC_PUBLIC, ACC_STATIC, ACC_STATIC_PHASE, ACC_STRICT, ACC_SUPER, ACC_SYNCHRONIZED, ACC_SYNTHETIC, ACC_TRANSIENT, ACC_TRANSITIVE, ACC_VARARGS, ACC_VOLATILE, ACONST_NULL, ALOAD, ANEWARRAY, ARETURN, ARRAYLENGTH, ASM4, ASM5, ASM6, ASTORE, ATHROW, BALOAD, BASTORE, BIPUSH, CALOAD, CASTORE, CHECKCAST, D2F, D2I, D2L, DADD, DALOAD, DASTORE, DCMPG, DCMPL, DCONST_0, DCONST_1, DDIV, DLOAD, DMUL, DNEG, DOUBLE, DREM, DRETURN, DSTORE, DSUB, DUP, DUP_X1, DUP_X2, DUP2, DUP2_X1, DUP2_X2, F_APPEND, F_CHOP, F_FULL, F_NEW, F_SAME, F_SAME1, F2D, F2I, F2L, FADD, FALOAD, FASTORE, FCMPG, FCMPL, FCONST_0, FCONST_1, FCONST_2, FDIV, FLOAD, FLOAT, FMUL, FNEG, FREM, FRETURN, FSTORE, FSUB, GETFIELD, GETSTATIC, GOTO, H_GETFIELD, H_GETSTATIC, H_INVOKEINTERFACE, H_INVOKESPECIAL, H_INVOKESTATIC, H_INVOKEVIRTUAL, H_NEWINVOKESPECIAL, H_PUTFIELD, H_PUTSTATIC, I2B, I2C, I2D, I2F, I2L, I2S, IADD, IALOAD, IAND, IASTORE, ICONST_0, ICONST_1, ICONST_2, ICONST_3, ICONST_4, ICONST_5, ICONST_M1, IDIV, IF_ACMPEQ, IF_ACMPNE, IF_ICMPEQ, IF_ICMPGE, IF_ICMPGT, IF_ICMPLE, IF_ICMPLT, IF_ICMPNE, IFEQ, IFGE, IFGT, IFLE, IFLT, IFNE, IFNONNULL, IFNULL, IINC, ILOAD, IMUL, INEG, INSTANCEOF, INTEGER, INVOKEDYNAMIC, INVOKEINTERFACE, INVOKESPECIAL, INVOKESTATIC, INVOKEVIRTUAL, IOR, IREM, IRETURN, ISHL, ISHR, ISTORE, ISUB, IUSHR, IXOR, JSR, L2D, L2F, L2I, LADD, LALOAD, LAND, LASTORE, LCMP, LCONST_0, LCONST_1, LDC, LDIV, LLOAD, LMUL, LNEG, LONG, LOOKUPSWITCH, LOR, LREM, LRETURN, LSHL, LSHR, LSTORE, LSUB, LUSHR, LXOR, MONITORENTER, MONITOREXIT, MULTIANEWARRAY, NEW, NEWARRAY, NOP, NULL, POP, POP2, PUTFIELD, PUTSTATIC, RET, RETURN, SALOAD, SASTORE, SIPUSH, SWAP, T_BOOLEAN, T_BYTE, T_CHAR, T_DOUBLE, T_FLOAT, T_INT, T_LONG, T_SHORT, TABLESWITCH, TOP, UNINITIALIZED_THIS, V1_1, V1_2, V1_3, V1_4, V1_5, V1_6, V1_7, V1_8, V1_9
方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 static boolean
compile(Expression expression)
Request that an attempt is made to compile the specified expression.CompiledExpression
compile(SpelNodeImpl expression)
Attempt compilation of the supplied expression.static SpelCompiler
getCompiler(ClassLoader classLoader)
Factory method for compiler instances.static void
revertToInterpreted(Expression expression)
Request to revert to the interpreter for expression evaluation.
方法详细资料
compile
public CompiledExpression compile(SpelNodeImpl expression)
Attempt compilation of the supplied expression. A check is made to see if it is compilable before compilation proceeds. The check involves visiting all the nodes in the expression Ast and ensuring enough state is known about them that bytecode can be generated for them.- 参数:
expression
- the expression to compile- 返回:
- an instance of the class implementing the compiled expression, or
null
if compilation is not possible
getCompiler
public static SpelCompiler getCompiler(ClassLoader classLoader)
Factory method for compiler instances. The returned SpelCompiler will attach a class loader as the child of the given class loader and this child will be used to load compiled expressions.- 参数:
classLoader
- the ClassLoader to use as the basis for compilation- 返回:
- a corresponding SpelCompiler instance
compile
public static boolean compile(Expression expression)
Request that an attempt is made to compile the specified expression. It may fail if components of the expression are not suitable for compilation or the data types involved are not suitable for compilation. Used for testing.- 返回:
- true if the expression was successfully compiled
revertToInterpreted
public static void revertToInterpreted(Expression expression)
Request to revert to the interpreter for expression evaluation. Any compiled form is discarded but can be recreated by later recompiling again.- 参数:
expression
- the expression